Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
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		@@ -879,6 +879,10 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
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        return NULL_IMAGE_ID;
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					        return NULL_IMAGE_ID;
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    }
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					    }
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    auto& image = slot_images[image_id];
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					    auto& image = slot_images[image_id];
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					    if (image.info.type == ImageType::e3D) {
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					        // Don't accelerate 3D images.
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					        return NULL_IMAGE_ID;
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					    }
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    if (!is_upload && !image.info.dma_downloaded) {
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					    if (!is_upload && !image.info.dma_downloaded) {
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        // Force a full sync.
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					        // Force a full sync.
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        image.info.dma_downloaded = true;
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					        image.info.dma_downloaded = true;
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