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vk_rasterizer: Exit render passes on fragment barriers
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@ -440,6 +440,7 @@ void RasterizerVulkan::WaitForIdle() {
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void RasterizerVulkan::FragmentBarrier() {
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void RasterizerVulkan::FragmentBarrier() {
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// We already put barriers when a render pass finishes
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// We already put barriers when a render pass finishes
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scheduler.RequestOutsideRenderPassOperationContext();
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}
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}
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void RasterizerVulkan::TiledCacheBarrier() {
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void RasterizerVulkan::TiledCacheBarrier() {
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