mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-27 09:10:08 +00:00
am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
This commit is contained in:
parent
36917d8a8f
commit
87c0ba129c
@ -270,6 +270,7 @@ public:
|
||||
m_vulkan_library);
|
||||
|
||||
m_system.SetFilesystem(m_vfs);
|
||||
m_system.GetUserChannel().clear();
|
||||
|
||||
// Initialize system.
|
||||
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
|
||||
|
@ -562,6 +562,8 @@ struct System::Impl {
|
||||
|
||||
std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
|
||||
gpu_dirty_memory_write_manager{};
|
||||
|
||||
std::deque<std::vector<u8>> user_channel;
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
@ -1036,6 +1038,10 @@ void System::ExecuteProgram(std::size_t program_index) {
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<std::vector<u8>>& System::GetUserChannel() {
|
||||
return impl->user_channel;
|
||||
}
|
||||
|
||||
void System::RegisterExitCallback(ExitCallback&& callback) {
|
||||
impl->exit_callback = std::move(callback);
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@ -459,6 +460,12 @@ public:
|
||||
*/
|
||||
void ExecuteProgram(std::size_t program_index);
|
||||
|
||||
/**
|
||||
* Gets a reference to the user channel stack.
|
||||
* It is used to transfer data between programs.
|
||||
*/
|
||||
[[nodiscard]] std::deque<std::vector<u8>>& GetUserChannel();
|
||||
|
||||
/// Type used for the frontend to designate a callback for System to exit the application.
|
||||
using ExitCallback = std::function<void()>;
|
||||
|
||||
|
@ -1518,12 +1518,26 @@ void IApplicationFunctions::PopLaunchParameter(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto kind = rp.PopEnum<LaunchParameterKind>();
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, kind={:08X}", kind);
|
||||
LOG_INFO(Service_AM, "called, kind={:08X}", kind);
|
||||
|
||||
if (kind == LaunchParameterKind::UserChannel) {
|
||||
LOG_ERROR(Service_AM, "Popping from UserChannel is not supported!");
|
||||
auto channel = system.GetUserChannel();
|
||||
if (channel.empty()) {
|
||||
LOG_ERROR(Service_AM, "Attempted to load launch parameter but none was found!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(AM::ResultNoDataInChannel);
|
||||
return;
|
||||
}
|
||||
|
||||
auto data = channel.back();
|
||||
channel.pop_back();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IStorage>(system, std::move(data));
|
||||
} else if (kind == LaunchParameterKind::AccountPreselectedUser &&
|
||||
!launch_popped_account_preselect) {
|
||||
// TODO: Verify this is hw-accurate
|
||||
LaunchParameterAccountPreselectedUser params{};
|
||||
|
||||
params.magic = LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC;
|
||||
@ -1535,7 +1549,6 @@ void IApplicationFunctions::PopLaunchParameter(HLERequestContext& ctx) {
|
||||
params.current_user = *uuid;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
|
||||
std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
|
||||
@ -1543,13 +1556,12 @@ void IApplicationFunctions::PopLaunchParameter(HLERequestContext& ctx) {
|
||||
|
||||
rb.PushIpcInterface<IStorage>(system, std::move(buffer));
|
||||
launch_popped_account_preselect = true;
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_ERROR(Service_AM, "Attempted to load launch parameter but none was found!");
|
||||
} else {
|
||||
LOG_ERROR(Service_AM, "Unknown launch parameter kind.");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(AM::ResultNoDataInChannel);
|
||||
}
|
||||
}
|
||||
|
||||
void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
@ -1840,14 +1852,22 @@ void IApplicationFunctions::ExecuteProgram(HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void IApplicationFunctions::ClearUserChannel(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
system.GetUserChannel().clear();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::UnpopToUserChannel(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto storage = rp.PopIpcInterface<IStorage>().lock();
|
||||
if (storage) {
|
||||
system.GetUserChannel().push_back(storage->GetData());
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
|
@ -588,10 +588,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
|
||||
});
|
||||
connect(start_game, &QAction::triggered, [this, path]() {
|
||||
emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal);
|
||||
emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal,
|
||||
AmLaunchType::UserInitiated);
|
||||
});
|
||||
connect(start_game_global, &QAction::triggered, [this, path]() {
|
||||
emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global);
|
||||
emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global,
|
||||
AmLaunchType::UserInitiated);
|
||||
});
|
||||
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
|
||||
|
@ -28,6 +28,7 @@ class GameListWorker;
|
||||
class GameListSearchField;
|
||||
class GameListDir;
|
||||
class GMainWindow;
|
||||
enum class AmLaunchType;
|
||||
enum class StartGameType;
|
||||
|
||||
namespace FileSys {
|
||||
@ -103,7 +104,7 @@ public:
|
||||
|
||||
signals:
|
||||
void BootGame(const QString& game_path, u64 program_id, std::size_t program_index,
|
||||
StartGameType type);
|
||||
StartGameType type, AmLaunchType launch_type);
|
||||
void GameChosen(const QString& game_path, const u64 title_id = 0);
|
||||
void ShouldCancelWorker();
|
||||
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
|
||||
|
@ -1698,7 +1698,8 @@ void GMainWindow::AllowOSSleep() {
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index) {
|
||||
bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
|
||||
AmLaunchType launch_type) {
|
||||
// Shutdown previous session if the emu thread is still active...
|
||||
if (emu_thread != nullptr) {
|
||||
ShutdownGame();
|
||||
@ -1710,6 +1711,10 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
|
||||
|
||||
system->SetFilesystem(vfs);
|
||||
|
||||
if (launch_type == AmLaunchType::UserInitiated) {
|
||||
system->GetUserChannel().clear();
|
||||
}
|
||||
|
||||
system->SetAppletFrontendSet({
|
||||
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
|
||||
(UISettings::values.controller_applet_disabled.GetValue() == true)
|
||||
@ -1849,7 +1854,7 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
|
||||
}
|
||||
|
||||
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
|
||||
StartGameType type) {
|
||||
StartGameType type, AmLaunchType launch_type) {
|
||||
LOG_INFO(Frontend, "yuzu starting...");
|
||||
StoreRecentFile(filename); // Put the filename on top of the list
|
||||
|
||||
@ -1893,7 +1898,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
||||
}
|
||||
}
|
||||
|
||||
if (!LoadROM(filename, program_id, program_index)) {
|
||||
if (!LoadROM(filename, program_id, program_index, launch_type)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -3314,7 +3319,8 @@ void GMainWindow::OnLoadComplete() {
|
||||
|
||||
void GMainWindow::OnExecuteProgram(std::size_t program_index) {
|
||||
ShutdownGame();
|
||||
BootGame(last_filename_booted, 0, program_index);
|
||||
BootGame(last_filename_booted, 0, program_index, StartGameType::Normal,
|
||||
AmLaunchType::ApplicationInitiated);
|
||||
}
|
||||
|
||||
void GMainWindow::OnExit() {
|
||||
|
@ -58,6 +58,11 @@ enum class StartGameType {
|
||||
Global, // Only uses global configuration
|
||||
};
|
||||
|
||||
enum class AmLaunchType {
|
||||
UserInitiated,
|
||||
ApplicationInitiated,
|
||||
};
|
||||
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
class System;
|
||||
@ -239,9 +244,11 @@ private:
|
||||
void PreventOSSleep();
|
||||
void AllowOSSleep();
|
||||
|
||||
bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index);
|
||||
bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
|
||||
AmLaunchType launch_type);
|
||||
void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0,
|
||||
StartGameType with_config = StartGameType::Normal);
|
||||
StartGameType with_config = StartGameType::Normal,
|
||||
AmLaunchType launch_type = AmLaunchType::UserInitiated);
|
||||
void ShutdownGame();
|
||||
|
||||
void ShowTelemetryCallout();
|
||||
|
@ -358,6 +358,7 @@ int main(int argc, char** argv) {
|
||||
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
|
||||
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
|
||||
system.GetUserChannel().clear();
|
||||
|
||||
const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user