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TextureCache: Fix rescaling of ImageCopies
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778700ff9d
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8704c93913
@ -136,6 +136,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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if (info.type == ImageType::e3D) {
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flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
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}
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const auto scale_up = [&](u32 value) { return std::max<u32>((value * up) >> down, 1U); };
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const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples);
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const bool is_2d = info.type == ImageType::e2D;
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return VkImageCreateInfo{
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@ -145,8 +146,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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.imageType = ConvertImageType(info.type),
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.format = format_info.format,
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.extent{
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.width = ((info.size.width * up) >> down) >> samples_x,
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.height = (is_2d ? ((info.size.height * up) >> down) : info.size.height) >> samples_y,
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.width = scale_up(info.size.width) >> samples_x,
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.height = (is_2d ? scale_up(info.size.height) : info.size.height) >> samples_y,
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.depth = info.size.depth,
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},
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.mipLevels = static_cast<u32>(info.resources.levels),
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@ -1078,12 +1079,35 @@ bool Image::ScaleUp(bool save_as_backup) {
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MemoryCommit new_commit(
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runtime->memory_allocator.Commit(rescaled_image, MemoryUsage::DeviceLocal));
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SCOPE_EXIT({
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if (save_as_backup) {
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backup_image = std::move(image);
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backup_commit = std::move(commit);
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has_backup = true;
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} else {
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runtime->prescaled_images.Push(std::move(image));
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runtime->prescaled_commits.Push(std::move(commit));
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}
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image = std::move(rescaled_image);
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commit = std::move(new_commit);
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});
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const PixelFormat format = StorageFormat(info.format);
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const auto format_info =
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MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, false, format);
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const auto similar = runtime->device.GetSupportedFormat(
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format_info.format, (VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT),
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FormatType::Optimal);
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if (similar != format_info.format) {
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return true;
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}
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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}
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const auto scale_up = [&](u32 value) {
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return (value * resolution.up_scale) >> resolution.down_shift;
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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const bool is_2d = info.type == ImageType::e2D;
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@ -1130,16 +1154,6 @@ bool Image::ScaleUp(bool save_as_backup) {
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vkRegions.push_back(blit);
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}
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BlitScale(*scheduler, *image, *rescaled_image, vkRegions, aspect_mask);
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if (save_as_backup) {
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backup_image = std::move(image);
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backup_commit = std::move(commit);
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has_backup = true;
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} else {
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runtime->prescaled_images.Push(std::move(image));
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runtime->prescaled_commits.Push(std::move(commit));
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}
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image = std::move(rescaled_image);
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commit = std::move(new_commit);
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return true;
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}
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@ -929,8 +929,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
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} else {
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const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
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const auto copies = MakeShrinkImageCopies(new_info, overlap.info, base);
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runtime.CopyImage(new_image, overlap, copies);
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auto copies = MakeShrinkImageCopies(new_info, overlap.info, base);
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runtime.CopyImage(new_image, overlap, std::move(copies));
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}
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if (True(overlap.flags & ImageFlagBits::Tracked)) {
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UntrackImage(overlap, overlap_id);
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@ -1569,9 +1569,33 @@ void TextureCache<P>::PrepareImageView(ImageViewId image_view_id, bool is_modifi
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}
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template <class P>
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void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies) {
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void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<ImageCopy> copies) {
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Image& dst = slot_images[dst_id];
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Image& src = slot_images[src_id];
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const bool is_rescaled = True(src.flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ASSERT(True(dst.flags & ImageFlagBits::Rescaled));
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const bool both_2d{src.info.type == ImageType::e2D && dst.info.type == ImageType::e2D};
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const auto& resolution = Settings::values.resolution_info;
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const auto scale_up = [&](u32 value) -> u32 {
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if (value == 0) {
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return 0U;
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}
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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for (auto& copy : copies) {
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copy.src_offset.x = scale_up(copy.src_offset.x);
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copy.dst_offset.x = scale_up(copy.dst_offset.x);
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copy.extent.width = scale_up(copy.extent.width);
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if (both_2d) {
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copy.src_offset.y = scale_up(copy.src_offset.y);
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copy.dst_offset.y = scale_up(copy.dst_offset.y);
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copy.extent.height = scale_up(copy.extent.height);
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}
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}
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}
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const auto dst_format_type = GetFormatType(dst.info.format);
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const auto src_format_type = GetFormatType(src.info.format);
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if (src_format_type == dst_format_type) {
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@ -1639,10 +1663,21 @@ std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage(
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ImageId image_id, const ImageViewInfo& view_info) {
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const ImageViewId view_id = FindOrEmplaceImageView(image_id, view_info);
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const ImageBase& image = slot_images[image_id];
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const bool is_rescaled = True(image.flags & ImageFlagBits::Rescaled);
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const bool is_color = GetFormatType(image.info.format) == SurfaceType::ColorTexture;
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const ImageViewId color_view_id = is_color ? view_id : ImageViewId{};
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const ImageViewId depth_view_id = is_color ? ImageViewId{} : view_id;
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const Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
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Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
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if (is_rescaled) {
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const auto& resolution = Settings::values.resolution_info;
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const auto scale_up = [&](u32 value) {
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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extent.width = scale_up(extent.width);
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if (image.info.type == ImageType::e2D) {
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extent.height = scale_up(extent.height);
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}
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}
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const u32 num_samples = image.info.num_samples;
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const auto [samples_x, samples_y] = SamplesLog2(num_samples);
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const FramebufferId framebuffer_id = GetFramebufferId(RenderTargets{
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@ -316,7 +316,7 @@ private:
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void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
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/// Execute copies from one image to the other, even if they are incompatible
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void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
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void CopyImage(ImageId dst_id, ImageId src_id, std::vector<ImageCopy> copies);
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/// Bind an image view as render target, downloading resources preemtively if needed
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void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
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