yuzu/bootmanager: Remove {glx,wgl}MakeCurrent on SwapBuffers

MakeCurrent is a costly (according to Nsight's profiler it takes a tenth
of a millisecond to complete), and we don't have a reason to call it
because:
- Qt no longer signals a warning if it's not called
- yuzu no longer supports macOS
This commit is contained in:
ReinUsesLisp 2020-01-06 14:02:47 -03:00
parent 89fc75d769
commit 8306703a7d

View File

@ -215,18 +215,11 @@ void GRenderWindow::moveContext() {
} }
void GRenderWindow::SwapBuffers() { void GRenderWindow::SwapBuffers() {
// In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`,
// since we never call `doneCurrent` in this thread.
// However:
// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
// since the last time `swapBuffers` was executed;
// - On macOS, if `makeCurrent` isn't called explicitly, resizing the buffer breaks.
context->makeCurrent(child);
context->swapBuffers(child); context->swapBuffers(child);
if (!first_frame) { if (!first_frame) {
emit FirstFrameDisplayed();
first_frame = true; first_frame = true;
emit FirstFrameDisplayed();
} }
} }