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Fix: change check for domain order and existance of domain message header
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1572c45aa0
commit
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@ -118,7 +118,8 @@ public:
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AlignWithPadding();
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AlignWithPadding();
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if (context.Session()->IsDomain() && context.GetDomainMessageHeader()) {
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const bool request_has_domain_header{context.GetDomainMessageHeader() != nullptr};
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if (context.Session()->IsDomain() && request_has_domain_header) {
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IPC::DomainMessageHeader domain_header{};
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IPC::DomainMessageHeader domain_header{};
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domain_header.num_objects = num_domain_objects;
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domain_header.num_objects = num_domain_objects;
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PushRaw(domain_header);
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PushRaw(domain_header);
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@ -198,7 +198,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
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// TODO(Subv): Translate the X/A/B/W buffers.
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// TODO(Subv): Translate the X/A/B/W buffers.
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if (domain_message_header && Session()->IsDomain()) {
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if (Session()->IsDomain() && domain_message_header) {
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ASSERT(domain_message_header->num_objects == domain_objects.size());
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ASSERT(domain_message_header->num_objects == domain_objects.size());
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// Write the domain objects to the command buffer, these go after the raw untranslated data.
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// Write the domain objects to the command buffer, these go after the raw untranslated data.
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// TODO(Subv): This completely ignores C buffers.
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// TODO(Subv): This completely ignores C buffers.
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@ -96,7 +96,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
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ResultCode result = RESULT_SUCCESS;
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ResultCode result = RESULT_SUCCESS;
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// If the session has been converted to a domain, handle the domain request
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// If the session has been converted to a domain, handle the domain request
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if (context.GetDomainMessageHeader() && IsDomain()) {
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if (IsDomain() && context.GetDomainMessageHeader()) {
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result = HandleDomainSyncRequest(context);
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result = HandleDomainSyncRequest(context);
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// If there is no domain header, the regular session handler is used
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// If there is no domain header, the regular session handler is used
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} else if (hle_handler != nullptr) {
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} else if (hle_handler != nullptr) {
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