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cubeb_sink: Hold last available value instead of writing zeros
This reduces clicking in output audio should we underrun.
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@ -89,6 +89,10 @@ public:
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return num_channels;
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}
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u32 GetNumChannelsInQueue() const {
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return num_channels == 1 ? 1 : 2;
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}
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private:
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std::vector<std::string> device_list;
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@ -98,6 +102,7 @@ private:
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bool is_6_channel{};
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Common::RingBuffer<s16, 0x10000> queue;
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std::array<s16, 2> last_frame;
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static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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void* output_buffer, long num_frames);
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@ -156,13 +161,18 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
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return {};
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}
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const size_t max_samples_to_write = impl->GetNumChannels() * num_frames;
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const size_t num_channels = impl->GetNumChannelsInQueue();
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const size_t max_samples_to_write = num_channels * num_frames;
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const size_t samples_written = impl->queue.Pop(buffer, max_samples_to_write);
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if (samples_written < max_samples_to_write) {
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// Fill the rest of the frames with silence
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std::memset(buffer + samples_written * sizeof(s16), 0,
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(max_samples_to_write - samples_written) * sizeof(s16));
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if (samples_written >= num_channels) {
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std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
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num_channels * sizeof(s16));
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}
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// Fill the rest of the frames with last_frame
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for (size_t i = samples_written; i < max_samples_to_write; i += num_channels) {
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std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
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}
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return num_frames;
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