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core/core_timing_utils: Simplify overload set
Removes unused overloads, simplifying the overall interface, deduplicating some code.
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@ -26,15 +26,7 @@ s64 usToCycles(s64 us) {
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}
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s64 usToCycles(u64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
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return usToCycles(static_cast<s64>(us));
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}
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s64 nsToCycles(s64 ns) {
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@ -50,15 +42,7 @@ s64 nsToCycles(s64 ns) {
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}
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s64 nsToCycles(u64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
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return nsToCycles(static_cast<s64>(ns));
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}
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u64 CpuCyclesToClockCycles(u64 ticks) {
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@ -13,41 +13,10 @@ namespace Core::Timing {
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constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
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constexpr u64 CNTFREQ = 19200000; // Value from fusee.
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inline s64 msToCycles(int ms) {
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// since ms is int there is no way to overflow
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return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
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}
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inline s64 msToCycles(float ms) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
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}
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inline s64 msToCycles(double ms) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
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}
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inline s64 usToCycles(float us) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
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}
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inline s64 usToCycles(int us) {
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return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
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}
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s64 usToCycles(s64 us);
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s64 usToCycles(u64 us);
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inline s64 nsToCycles(float ns) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
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}
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inline s64 nsToCycles(int ns) {
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return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
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}
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s64 nsToCycles(s64 ns);
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s64 nsToCycles(u64 ns);
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inline u64 cyclesToNs(s64 cycles) {
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