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https://github.com/yuzu-emu/yuzu.git
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second commit lion review
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parent
730f078302
commit
77fa4d4bf6
@ -29,7 +29,7 @@ enum class InputType {
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Ir,
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};
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enum class BatteryLevel {
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enum class BatteryLevel : u32 {
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None,
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Empty,
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Critical,
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@ -209,10 +209,11 @@ int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
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void EmulatedConsole::DeleteCallback(int key) {
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std::lock_guard lock{mutex};
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if (!callback_list.contains(key)) {
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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return;
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}
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callback_list.erase(key);
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callback_list.erase(iterator);
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}
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} // namespace Core::HID
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@ -993,10 +993,11 @@ int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
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void EmulatedController::DeleteCallback(int key) {
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std::lock_guard lock{mutex};
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if (!callback_list.contains(key)) {
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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return;
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}
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callback_list.erase(key);
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callback_list.erase(iterator);
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}
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} // namespace Core::HID
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@ -362,10 +362,11 @@ int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
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void EmulatedDevices::DeleteCallback(int key) {
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std::lock_guard lock{mutex};
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if (!callback_list.contains(key)) {
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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return;
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}
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callback_list.erase(key);
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callback_list.erase(iterator);
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}
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} // namespace Core::HID
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@ -3,6 +3,9 @@
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hid/emulated_console.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/emulated_devices.h"
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#include "core/hid/hid_core.h"
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namespace Core::HID {
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@ -6,9 +6,13 @@
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#include <memory>
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#include "core/hid/emulated_console.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/emulated_devices.h"
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#include "core/hid/hid_types.h"
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namespace Core::HID {
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class EmulatedConsole;
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class EmulatedController;
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class EmulatedDevices;
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} // namespace Core::HID
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namespace Core::HID {
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@ -4,9 +4,17 @@
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#pragma once
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namespace Input {
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namespace Common::Input {
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struct CallbackStatus;
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};
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enum class BatteryLevel : u32;
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using BatteryStatus = BatteryLevel;
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struct AnalogStatus;
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struct ButtonStatus;
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struct MotionStatus;
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struct StickStatus;
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struct TouchStatus;
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struct TriggerStatus;
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}; // namespace Common::Input
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namespace Core::HID {
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@ -10,6 +10,8 @@
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/frontend/applets/controller.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/result.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/applets/applet_controller.h"
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@ -5,6 +5,7 @@
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hid/emulated_console.h"
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#include "core/hle/service/hid/controllers/console_sixaxis.h"
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namespace Service::HID {
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@ -7,6 +7,7 @@
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hle/service/hid/controllers/debug_pad.h"
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@ -8,13 +8,10 @@
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/point.h"
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#include "core/hid/emulated_console.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/hid/ring_lifo.h"
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namespace Core::HID {
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class EmulatedController;
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} // namespace Core::HID
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namespace Service::HID {
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class Controller_Gesture final : public ControllerBase {
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public:
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@ -7,6 +7,7 @@
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hid/emulated_devices.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/service/hid/controllers/keyboard.h"
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@ -7,6 +7,7 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/frontend/emu_window.h"
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#include "core/hid/emulated_devices.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/service/hid/controllers/mouse.h"
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@ -12,6 +12,8 @@
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/kernel/k_readable_event.h"
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#include "core/hle/kernel/k_writable_event.h"
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@ -12,11 +12,15 @@
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#include "common/common_types.h"
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#include "common/quaternion.h"
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#include "common/settings.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/hid/ring_lifo.h"
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namespace Core::HID {
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class EmulatedController;
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enum class ControllerTriggerType;
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} // namespace Core::HID
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namespace Kernel {
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class KEvent;
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class KReadableEvent;
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@ -9,6 +9,7 @@
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#include "common/common_types.h"
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#include "common/point.h"
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#include "common/swap.h"
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#include "core/hid/emulated_console.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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@ -7,6 +7,12 @@
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namespace InputCommon {
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
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PreSetController(identifier);
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}
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@ -32,13 +32,6 @@ public:
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/// Used for automapping features
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std::vector<Common::ParamPackage> GetInputDevices() const override;
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private:
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const PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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};
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} // namespace InputCommon
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@ -14,6 +14,11 @@
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namespace InputCommon {
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constexpr int touch_axis_x = 10;
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constexpr int touch_axis_y = 11;
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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Mouse::Mouse(const std::string input_engine_) : InputEngine(input_engine_) {
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PreSetController(identifier);
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@ -62,11 +62,6 @@ private:
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void UpdateThread(std::stop_token stop_token);
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void StopPanning();
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const PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<float> last_mouse_change;
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namespace InputCommon {
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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TouchScreen::TouchScreen(const std::string input_engine_) : InputEngine(input_engine_) {
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PreSetController(identifier);
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}
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@ -37,14 +37,8 @@ public:
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*/
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void TouchReleased(std::size_t finger);
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/// Resets all inputs to their initial value
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void ReleaseAllTouch();
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private:
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const PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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};
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} // namespace InputCommon
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@ -353,11 +353,12 @@ void InputEngine::SetMappingCallback(MappingCallback callback) {
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void InputEngine::DeleteCallback(int key) {
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std::lock_guard lock{mutex_callback};
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if (!callback_list.contains(key)) {
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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return;
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}
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callback_list.erase(key);
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callback_list.erase(iterator);
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}
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} // namespace InputCommon
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@ -10,6 +10,7 @@
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hle/lock.h"
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#include "core/hle/service/hid/controllers/npad.h"
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@ -2594,9 +2594,8 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
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arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
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break;
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case Direction::Left:
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// Compiler doesn't optimize this correctly
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arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size,
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up_arrow_button[point * 2 + 0] * size);
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// Compiler doesn't optimize this correctly check why
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arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
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break;
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case Direction::None:
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break;
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@ -9,6 +9,7 @@
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#include <QPointer>
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#include "common/input.h"
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#include "common/settings.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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@ -21,7 +21,8 @@ class System;
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namespace Core::HID {
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class EmulatedController;
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}
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enum class ControllerTriggerType;
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} // namespace Core::HID
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class ControllerDialog : public QWidget {
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Q_OBJECT
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#include "core/frontend/applets/controller.h"
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#include "core/frontend/applets/general_frontend.h"
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#include "core/frontend/applets/software_keyboard.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/am/applet_ae.h"
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