mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 19:30:05 +00:00
core/hid: Documment some files
This commit is contained in:
parent
e0da5c1bbc
commit
72e5920240
@ -38,9 +38,10 @@ struct TouchFinger {
|
||||
Common::Point<float> position{};
|
||||
u32_le id{};
|
||||
bool pressed{};
|
||||
Core::HID::TouchAttribute attribute{};
|
||||
TouchAttribute attribute{};
|
||||
};
|
||||
|
||||
// Contains all motion related data that is used on the services
|
||||
struct ConsoleMotion {
|
||||
bool is_at_rest{};
|
||||
Common::Vec3f accel{};
|
||||
@ -57,7 +58,7 @@ struct ConsoleStatus {
|
||||
ConsoleMotionValues motion_values{};
|
||||
TouchValues touch_values{};
|
||||
|
||||
// Data for Nintendo devices;
|
||||
// Data for HID services
|
||||
ConsoleMotion motion_state{};
|
||||
TouchFingerState touch_state{};
|
||||
};
|
||||
@ -75,52 +76,90 @@ struct ConsoleUpdateCallback {
|
||||
class EmulatedConsole {
|
||||
public:
|
||||
/**
|
||||
* TODO: Write description
|
||||
*
|
||||
* @param npad_id_type
|
||||
* Contains all input data related to the console like motion and touch input
|
||||
*/
|
||||
explicit EmulatedConsole();
|
||||
EmulatedConsole();
|
||||
~EmulatedConsole();
|
||||
|
||||
YUZU_NON_COPYABLE(EmulatedConsole);
|
||||
YUZU_NON_MOVEABLE(EmulatedConsole);
|
||||
|
||||
void ReloadFromSettings();
|
||||
void ReloadInput();
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
/// Sets the emulated console into configuring mode. Locking all HID service events from being
|
||||
/// moddified
|
||||
void EnableConfiguration();
|
||||
|
||||
/// Returns the emulated console to the normal behaivour
|
||||
void DisableConfiguration();
|
||||
|
||||
/// Returns true if the emulated console is on configuring mode
|
||||
bool IsConfiguring() const;
|
||||
|
||||
/// Reload all input devices
|
||||
void ReloadInput();
|
||||
|
||||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
/// Reverts any mapped changes made that weren't saved
|
||||
void RestoreConfig();
|
||||
|
||||
// Returns the current mapped motion device
|
||||
Common::ParamPackage GetMotionParam() const;
|
||||
|
||||
/**
|
||||
* Updates the current mapped motion device
|
||||
* @param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetMotionParam(Common::ParamPackage param);
|
||||
|
||||
/// Returns the latest status of motion input from the console with parameters
|
||||
ConsoleMotionValues GetMotionValues() const;
|
||||
|
||||
/// Returns the latest status of touch input from the console with parameters
|
||||
TouchValues GetTouchValues() const;
|
||||
|
||||
/// Returns the latest status of motion input from the console
|
||||
ConsoleMotion GetMotion() const;
|
||||
|
||||
/// Returns the latest status of touch input from the console
|
||||
TouchFingerState GetTouch() const;
|
||||
|
||||
/**
|
||||
* Adds a callback to the list of events
|
||||
* @param ConsoleUpdateCallback that will be triggered
|
||||
* @return an unique key corresponding to the callback index in the list
|
||||
*/
|
||||
int SetCallback(ConsoleUpdateCallback update_callback);
|
||||
|
||||
/**
|
||||
* Removes a callback from the list stopping any future events to this object
|
||||
* @param Key corresponding to the callback index in the list
|
||||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Sets the status of a button. Applies toggle properties to the output.
|
||||
*
|
||||
* @param A CallbackStatus and a button index number
|
||||
* Updates the motion status of the console
|
||||
* @param A CallbackStatus containing gyro and accelerometer data
|
||||
*/
|
||||
void SetMotion(Input::CallbackStatus callback);
|
||||
|
||||
/**
|
||||
* Updates the touch status of the console
|
||||
* @param callback: A CallbackStatus containing the touch position
|
||||
* @param index: Finger ID to be updated
|
||||
*/
|
||||
void SetTouch(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed
|
||||
*
|
||||
* @param Input type of the trigger
|
||||
* Triggers a callback that something has changed on the console status
|
||||
* @param Input type of the event to trigger
|
||||
*/
|
||||
void TriggerOnChange(ConsoleTriggerType type);
|
||||
|
||||
@ -136,6 +175,8 @@ private:
|
||||
mutable std::mutex mutex;
|
||||
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
// Stores the current status of all console input
|
||||
ConsoleStatus console;
|
||||
};
|
||||
|
||||
|
@ -87,7 +87,7 @@ struct ControllerStatus {
|
||||
BatteryValues battery_values{};
|
||||
VibrationValues vibration_values{};
|
||||
|
||||
// Data for Nintendo devices
|
||||
// Data for HID serices
|
||||
NpadButtonState npad_button_state{};
|
||||
DebugPadButton debug_pad_button_state{};
|
||||
AnalogSticks analog_stick_state{};
|
||||
@ -118,9 +118,8 @@ struct ControllerUpdateCallback {
|
||||
class EmulatedController {
|
||||
public:
|
||||
/**
|
||||
* TODO: Write description
|
||||
*
|
||||
* @param npad_id_type
|
||||
* Contains all input data related to this controller. Like buttons, joysticks, motion.
|
||||
* @param Npad id type for this specific controller
|
||||
*/
|
||||
explicit EmulatedController(NpadIdType npad_id_type_);
|
||||
~EmulatedController();
|
||||
@ -128,86 +127,197 @@ public:
|
||||
YUZU_NON_COPYABLE(EmulatedController);
|
||||
YUZU_NON_MOVEABLE(EmulatedController);
|
||||
|
||||
/// Converts the controller type from settings to npad type
|
||||
static NpadType MapSettingsTypeToNPad(Settings::ControllerType type);
|
||||
|
||||
/// Converts npad type to the equivalent of controller type from settings
|
||||
static Settings::ControllerType MapNPadToSettingsType(NpadType type);
|
||||
|
||||
/// Gets the NpadIdType for this controller.
|
||||
/// Gets the NpadIdType for this controller
|
||||
NpadIdType GetNpadIdType() const;
|
||||
|
||||
/// Sets the NpadType for this controller.
|
||||
/// Sets the NpadType for this controller
|
||||
void SetNpadType(NpadType npad_type_);
|
||||
|
||||
/// Gets the NpadType for this controller.
|
||||
/// Gets the NpadType for this controller
|
||||
NpadType GetNpadType() const;
|
||||
|
||||
/// Gets the NpadType for this controller.
|
||||
LedPattern GetLedPattern() const;
|
||||
|
||||
/// Sets the connected status to true
|
||||
void Connect();
|
||||
|
||||
/// Sets the connected status to false
|
||||
void Disconnect();
|
||||
|
||||
/// Returns true if the controller has the connected status
|
||||
bool IsConnected() const;
|
||||
|
||||
/// Returns true if vibration is enabled
|
||||
bool IsVibrationEnabled() const;
|
||||
|
||||
void ReloadFromSettings();
|
||||
void ReloadInput();
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
/// Sets the emulated console into configuring mode. Locking all HID service events from being
|
||||
/// moddified
|
||||
void EnableConfiguration();
|
||||
|
||||
/// Returns the emulated console to the normal behaivour
|
||||
void DisableConfiguration();
|
||||
|
||||
/// Returns true if the emulated device is on configuring mode
|
||||
bool IsConfiguring() const;
|
||||
|
||||
/// Reload all input devices
|
||||
void ReloadInput();
|
||||
|
||||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
/// Reverts any mapped changes made that weren't saved
|
||||
void RestoreConfig();
|
||||
|
||||
/// Returns a vector of mapped devices from the mapped button and stick parameters
|
||||
std::vector<Common::ParamPackage> GetMappedDevices() const;
|
||||
|
||||
// Returns the current mapped button device
|
||||
Common::ParamPackage GetButtonParam(std::size_t index) const;
|
||||
|
||||
// Returns the current mapped stick device
|
||||
Common::ParamPackage GetStickParam(std::size_t index) const;
|
||||
|
||||
// Returns the current mapped motion device
|
||||
Common::ParamPackage GetMotionParam(std::size_t index) const;
|
||||
|
||||
/**
|
||||
* Updates the current mapped button device
|
||||
* @param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetButtonParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/**
|
||||
* Updates the current mapped stick device
|
||||
* @param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetStickParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/**
|
||||
* Updates the current mapped motion device
|
||||
* @param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetMotionParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/// Returns the latest button status from the controller with parameters
|
||||
ButtonValues GetButtonsValues() const;
|
||||
|
||||
/// Returns the latest analog stick status from the controller with parameters
|
||||
SticksValues GetSticksValues() const;
|
||||
|
||||
/// Returns the latest trigger status from the controller with parameters
|
||||
TriggerValues GetTriggersValues() const;
|
||||
|
||||
/// Returns the latest motion status from the controller with parameters
|
||||
ControllerMotionValues GetMotionValues() const;
|
||||
|
||||
/// Returns the latest color status from the controller with parameters
|
||||
ColorValues GetColorsValues() const;
|
||||
|
||||
/// Returns the latest battery status from the controller with parameters
|
||||
BatteryValues GetBatteryValues() const;
|
||||
|
||||
/// Returns the latest status of button input for the npad service
|
||||
NpadButtonState GetNpadButtons() const;
|
||||
|
||||
/// Returns the latest status of button input for the debug pad service
|
||||
DebugPadButton GetDebugPadButtons() const;
|
||||
|
||||
/// Returns the latest status of stick input from the mouse
|
||||
AnalogSticks GetSticks() const;
|
||||
|
||||
/// Returns the latest status of trigger input from the mouse
|
||||
NpadGcTriggerState GetTriggers() const;
|
||||
|
||||
/// Returns the latest status of motion input from the mouse
|
||||
MotionState GetMotions() const;
|
||||
|
||||
/// Returns the latest color value from the controller
|
||||
ControllerColors GetColors() const;
|
||||
|
||||
/// Returns the latest battery status from the controller
|
||||
BatteryLevelState GetBattery() const;
|
||||
|
||||
/*
|
||||
* Sends a specific vibration to the output device
|
||||
* @return returns true if vibration had no errors
|
||||
*/
|
||||
bool SetVibration(std::size_t device_index, VibrationValue vibration);
|
||||
|
||||
/*
|
||||
* Sends a small vibration to the output device
|
||||
* @return returns true if SetVibration was successfull
|
||||
*/
|
||||
bool TestVibration(std::size_t device_index);
|
||||
|
||||
/// Returns the led pattern corresponding to this emulated controller
|
||||
LedPattern GetLedPattern() const;
|
||||
|
||||
/// Asks the output device to change the player led pattern
|
||||
void SetLedPattern();
|
||||
|
||||
/**
|
||||
* Adds a callback to the list of events
|
||||
* @param ConsoleUpdateCallback that will be triggered
|
||||
* @return an unique key corresponding to the callback index in the list
|
||||
*/
|
||||
int SetCallback(ControllerUpdateCallback update_callback);
|
||||
|
||||
/**
|
||||
* Removes a callback from the list stopping any future events to this object
|
||||
* @param Key corresponding to the callback index in the list
|
||||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Sets the status of a button. Applies toggle properties to the output.
|
||||
*
|
||||
* @param A CallbackStatus and a button index number
|
||||
* Updates the button status of the controller
|
||||
* @param callback: A CallbackStatus containing the button status
|
||||
* @param index: Button ID of the to be updated
|
||||
*/
|
||||
void SetButton(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the analog stick status of the controller
|
||||
* @param callback: A CallbackStatus containing the analog stick status
|
||||
* @param index: stick ID of the to be updated
|
||||
*/
|
||||
void SetStick(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the trigger status of the controller
|
||||
* @param callback: A CallbackStatus containing the trigger status
|
||||
* @param index: trigger ID of the to be updated
|
||||
*/
|
||||
void SetTrigger(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the motion status of the controller
|
||||
* @param callback: A CallbackStatus containing gyro and accelerometer data
|
||||
* @param index: motion ID of the to be updated
|
||||
*/
|
||||
void SetMotion(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the battery status of the controller
|
||||
* @param callback: A CallbackStatus containing the battery status
|
||||
* @param index: Button ID of the to be updated
|
||||
*/
|
||||
void SetBattery(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed
|
||||
*
|
||||
* @param Input type of the trigger
|
||||
* Triggers a callback that something has changed on the controller status
|
||||
* @param Input type of the event to trigger
|
||||
*/
|
||||
void TriggerOnChange(ControllerTriggerType type);
|
||||
|
||||
@ -235,6 +345,8 @@ private:
|
||||
mutable std::mutex mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
// Stores the current status of all controller input
|
||||
ControllerStatus controller;
|
||||
};
|
||||
|
||||
|
@ -114,7 +114,7 @@ Common::ParamPackage EmulatedDevices::GetMouseButtonParam(std::size_t index) con
|
||||
return mouse_button_params[index];
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetButtonParam(std::size_t index, Common::ParamPackage param) {
|
||||
void EmulatedDevices::SetMouseButtonParam(std::size_t index, Common::ParamPackage param) {
|
||||
if (index >= mouse_button_params.size()) {
|
||||
return;
|
||||
}
|
||||
@ -132,7 +132,7 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz
|
||||
auto& current_status = device_status.keyboard_values[index];
|
||||
current_status.toggle = new_status.toggle;
|
||||
|
||||
// Update button status with current
|
||||
// Update button status with current status
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
@ -147,7 +147,7 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
// Unlock button, ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
@ -168,7 +168,7 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz
|
||||
// interface_status.keyboard_state.a.Assign(current_status.value);
|
||||
// break;
|
||||
// ....
|
||||
//}
|
||||
// }
|
||||
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
}
|
||||
@ -303,6 +303,14 @@ void EmulatedDevices::SetMouseButton(Input::CallbackStatus callback, std::size_t
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
|
||||
return device_status.keyboard_values;
|
||||
}
|
||||
|
||||
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
|
||||
return device_status.keyboard_moddifier_values;
|
||||
}
|
||||
|
||||
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
|
||||
return device_status.mouse_button_values;
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ struct DeviceStatus {
|
||||
KeyboardModifierValues keyboard_moddifier_values{};
|
||||
MouseButtonValues mouse_button_values{};
|
||||
|
||||
// Data for Nintendo devices
|
||||
// Data for HID serices
|
||||
KeyboardKey keyboard_state{};
|
||||
KeyboardModifier keyboard_moddifier_state{};
|
||||
MouseButton mouse_button_state{};
|
||||
@ -65,58 +65,108 @@ struct InterfaceUpdateCallback {
|
||||
class EmulatedDevices {
|
||||
public:
|
||||
/**
|
||||
* TODO: Write description
|
||||
*
|
||||
* @param npad_id_type
|
||||
* Contains all input data related to external devices that aren't necesarily a controller
|
||||
* like keyboard and mouse
|
||||
*/
|
||||
explicit EmulatedDevices();
|
||||
EmulatedDevices();
|
||||
~EmulatedDevices();
|
||||
|
||||
YUZU_NON_COPYABLE(EmulatedDevices);
|
||||
YUZU_NON_MOVEABLE(EmulatedDevices);
|
||||
|
||||
void ReloadFromSettings();
|
||||
void ReloadInput();
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
/// Sets the emulated console into configuring mode. Locking all HID service events from being
|
||||
/// moddified
|
||||
void EnableConfiguration();
|
||||
|
||||
/// Returns the emulated console to the normal behaivour
|
||||
void DisableConfiguration();
|
||||
|
||||
/// Returns true if the emulated device is on configuring mode
|
||||
bool IsConfiguring() const;
|
||||
|
||||
/// Reload all input devices
|
||||
void ReloadInput();
|
||||
|
||||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
/// Reverts any mapped changes made that weren't saved
|
||||
void RestoreConfig();
|
||||
|
||||
std::vector<Common::ParamPackage> GetMappedDevices() const;
|
||||
|
||||
/// Returns the current mapped motion device
|
||||
Common::ParamPackage GetMouseButtonParam(std::size_t index) const;
|
||||
|
||||
void SetButtonParam(std::size_t index, Common::ParamPackage param);
|
||||
/**
|
||||
* Updates the current mapped mouse button device
|
||||
* @param ParamPackage with controller data to be mapped
|
||||
*/
|
||||
void SetMouseButtonParam(std::size_t index, Common::ParamPackage param);
|
||||
|
||||
/// Returns the latest status of button input from the keyboard with parameters
|
||||
KeyboardValues GetKeyboardValues() const;
|
||||
|
||||
/// Returns the latest status of button input from the keyboard modifiers with parameters
|
||||
KeyboardModifierValues GetKeyboardModdifierValues() const;
|
||||
|
||||
/// Returns the latest status of button input from the mouse with parameters
|
||||
MouseButtonValues GetMouseButtonsValues() const;
|
||||
|
||||
/// Returns the latest status of button input from the keyboard
|
||||
KeyboardKey GetKeyboard() const;
|
||||
|
||||
/// Returns the latest status of button input from the keyboard modifiers
|
||||
KeyboardModifier GetKeyboardModifier() const;
|
||||
|
||||
/// Returns the latest status of button input from the mouse
|
||||
MouseButton GetMouseButtons() const;
|
||||
|
||||
/// Returns the latest mouse coordinates
|
||||
MousePosition GetMousePosition() const;
|
||||
|
||||
/**
|
||||
* Adds a callback to the list of events
|
||||
* @param ConsoleUpdateCallback that will be triggered
|
||||
* @return an unique key corresponding to the callback index in the list
|
||||
*/
|
||||
int SetCallback(InterfaceUpdateCallback update_callback);
|
||||
|
||||
/**
|
||||
* Removes a callback from the list stopping any future events to this object
|
||||
* @param Key corresponding to the callback index in the list
|
||||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Sets the status of a button. Applies toggle properties to the output.
|
||||
*
|
||||
* @param A CallbackStatus and a button index number
|
||||
* Updates the touch status of the console
|
||||
* @param callback: A CallbackStatus containing the key status
|
||||
* @param index: key ID to be updated
|
||||
*/
|
||||
void SetKeyboardButton(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the touch status of the console
|
||||
* @param callback: A CallbackStatus containing the modifier key status
|
||||
* @param index: modifier key ID to be updated
|
||||
*/
|
||||
void SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the touch status of the console
|
||||
* @param callback: A CallbackStatus containing the button status
|
||||
* @param index: Button ID of the to be updated
|
||||
*/
|
||||
void SetMouseButton(Input::CallbackStatus callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed
|
||||
*
|
||||
* @param Input type of the trigger
|
||||
* Triggers a callback that something has changed on the device status
|
||||
* @param Input type of the event to trigger
|
||||
*/
|
||||
void TriggerOnChange(DeviceTriggerType type);
|
||||
|
||||
@ -131,6 +181,8 @@ private:
|
||||
mutable std::mutex mutex;
|
||||
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
// Stores the current status of all external device input
|
||||
DeviceStatus device_status;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user