vk_rasterizer: Implement layered clears

This commit is contained in:
ReinUsesLisp 2020-03-15 18:37:19 -03:00
parent 8baf98e439
commit 71cc772988

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@ -399,8 +399,8 @@ void RasterizerVulkan::Clear() {
scissor_extent.width = std::min(scissor_extent.width, render_area.width); scissor_extent.width = std::min(scissor_extent.width, render_area.width);
scissor_extent.height = std::min(scissor_extent.height, render_area.height); scissor_extent.height = std::min(scissor_extent.height, render_area.height);
// TODO(Rodrigo): Implement layer clears const u32 layer = regs.clear_buffers.layer;
const vk::ClearRect clear_rect({scissor_offset, scissor_extent}, 0, 1); const vk::ClearRect clear_rect({scissor_offset, scissor_extent}, layer, 1);
if (use_color) { if (use_color) {
const std::array clear_color = {regs.clear_color[0], regs.clear_color[1], const std::array clear_color = {regs.clear_color[0], regs.clear_color[1],