yuzu: Add ui files for multiplayer rooms
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		| @@ -13,8 +13,8 @@ | ||||
| #include "core/hle/kernel/k_thread.h" | ||||
| #include "core/hle/service/sockets/bsd.h" | ||||
| #include "core/hle/service/sockets/sockets_translate.h" | ||||
| #include "core/network/network.h" | ||||
| #include "core/network/sockets.h" | ||||
| #include "core/internal_network/network.h" | ||||
| #include "core/internal_network/sockets.h" | ||||
|  | ||||
| namespace Service::Sockets { | ||||
|  | ||||
|   | ||||
| @@ -16,7 +16,7 @@ class System; | ||||
|  | ||||
| namespace Network { | ||||
| class Socket; | ||||
| } | ||||
| } // namespace Network | ||||
|  | ||||
| namespace Service::Sockets { | ||||
|  | ||||
|   | ||||
| @@ -7,7 +7,7 @@ | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/service/sockets/sockets.h" | ||||
| #include "core/hle/service/sockets/sockets_translate.h" | ||||
| #include "core/network/network.h" | ||||
| #include "core/internal_network/network.h" | ||||
|  | ||||
| namespace Service::Sockets { | ||||
|  | ||||
|   | ||||
| @@ -7,7 +7,7 @@ | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/service/sockets/sockets.h" | ||||
| #include "core/network/network.h" | ||||
| #include "core/internal_network/network.h" | ||||
|  | ||||
| namespace Service::Sockets { | ||||
|  | ||||
|   | ||||
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