diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
index abdc74428c..a1ace89cb4 100644
--- a/CMakeModules/GenerateSCMRev.cmake
+++ b/CMakeModules/GenerateSCMRev.cmake
@@ -81,6 +81,7 @@ set(HASH_FILES
     "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
     "${VIDEO_CORE}/shader/decode/shift.cpp"
     "${VIDEO_CORE}/shader/decode/video.cpp"
+    "${VIDEO_CORE}/shader/decode/warp.cpp"
     "${VIDEO_CORE}/shader/decode/xmad.cpp"
     "${VIDEO_CORE}/shader/control_flow.cpp"
     "${VIDEO_CORE}/shader/control_flow.h"
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 2b4266f297..01abdb3bb5 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -55,6 +55,7 @@ add_custom_command(OUTPUT scm_rev.cpp
       "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
       "${VIDEO_CORE}/shader/decode/shift.cpp"
       "${VIDEO_CORE}/shader/decode/video.cpp"
+      "${VIDEO_CORE}/shader/decode/warp.cpp"
       "${VIDEO_CORE}/shader/decode/xmad.cpp"
       "${VIDEO_CORE}/shader/control_flow.cpp"
       "${VIDEO_CORE}/shader/control_flow.h"
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 7c18c27b36..f315e021d7 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -100,6 +100,7 @@ add_library(video_core STATIC
     shader/decode/integer_set.cpp
     shader/decode/half_set.cpp
     shader/decode/video.cpp
+    shader/decode/warp.cpp
     shader/decode/xmad.cpp
     shader/decode/other.cpp
     shader/control_flow.cpp
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index aaa1acea9f..bc8c2a1c54 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -538,6 +538,12 @@ enum class PhysicalAttributeDirection : u64 {
     Output = 1,
 };
 
+enum class VoteOperation : u64 {
+    All = 0, // allThreadsNV
+    Any = 1, // anyThreadNV
+    Eq = 2,  // allThreadsEqualNV
+};
+
 union Instruction {
     Instruction& operator=(const Instruction& instr) {
         value = instr.value;
@@ -564,6 +570,13 @@ union Instruction {
         BitField<13, 1, u64> trigger;
     } nop;
 
+    union {
+        BitField<48, 2, VoteOperation> operation;
+        BitField<45, 3, u64> dest_pred;
+        BitField<39, 3, u64> value;
+        BitField<42, 1, u64> negate_value;
+    } vote;
+
     union {
         BitField<8, 8, Register> gpr;
         BitField<20, 24, s64> offset;
@@ -1487,6 +1500,7 @@ public:
         SYNC,
         BRK,
         DEPBAR,
+        VOTE,
         BFE_C,
         BFE_R,
         BFE_IMM,
@@ -1649,6 +1663,7 @@ public:
         Hfma2,
         Flow,
         Synch,
+        Warp,
         Memory,
         Texture,
         Image,
@@ -1775,6 +1790,7 @@ private:
             INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
             INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
             INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
+            INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
             INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
             INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
             INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 85424a4c9a..03d434b28b 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -27,6 +27,8 @@ Device::Device() {
     shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
     max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
     max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
+    has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
+                          GLAD_GL_NV_shader_thread_shuffle;
     has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
     has_variable_aoffi = TestVariableAoffi();
     has_component_indexing_bug = TestComponentIndexingBug();
@@ -36,6 +38,7 @@ Device::Device(std::nullptr_t) {
     uniform_buffer_alignment = 0;
     max_vertex_attributes = 16;
     max_varyings = 15;
+    has_warp_intrinsics = true;
     has_vertex_viewport_layer = true;
     has_variable_aoffi = true;
     has_component_indexing_bug = false;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index dc883722df..3ef7c6dd80 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -30,6 +30,10 @@ public:
         return max_varyings;
     }
 
+    bool HasWarpIntrinsics() const {
+        return has_warp_intrinsics;
+    }
+
     bool HasVertexViewportLayer() const {
         return has_vertex_viewport_layer;
     }
@@ -50,6 +54,7 @@ private:
     std::size_t shader_storage_alignment{};
     u32 max_vertex_attributes{};
     u32 max_varyings{};
+    bool has_warp_intrinsics{};
     bool has_vertex_viewport_layer{};
     bool has_variable_aoffi{};
     bool has_component_indexing_bug{};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1c90facc37..a32a7e9846 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -212,7 +212,9 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
     const auto texture_buffer_usage{variant.texture_buffer_usage};
 
     std::string source = "#version 430 core\n"
-                         "#extension GL_ARB_separate_shader_objects : enable\n";
+                         "#extension GL_ARB_separate_shader_objects : enable\n"
+                         "#extension GL_NV_gpu_shader5 : enable\n"
+                         "#extension GL_NV_shader_thread_group : enable\n";
     if (entries.shader_viewport_layer_array) {
         source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
     }
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d8f722c26c..1bfdbcd618 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1735,6 +1735,48 @@ private:
         return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')';
     }
 
+    std::string BallotThread(Operation operation) {
+        const std::string value = VisitOperand(operation, 0, Type::Bool);
+        if (!device.HasWarpIntrinsics()) {
+            LOG_ERROR(Render_OpenGL,
+                      "Nvidia warp intrinsics are not available and its required by a shader");
+            // Stub on non-Nvidia devices by simulating all threads voting the same as the active
+            // one.
+            return fmt::format("utof({} ? 0xFFFFFFFFU : 0U)", value);
+        }
+        return fmt::format("utof(ballotThreadNV({}))", value);
+    }
+
+    std::string Vote(Operation operation, const char* func) {
+        const std::string value = VisitOperand(operation, 0, Type::Bool);
+        if (!device.HasWarpIntrinsics()) {
+            LOG_ERROR(Render_OpenGL,
+                      "Nvidia vote intrinsics are not available and its required by a shader");
+            // Stub with a warp size of one.
+            return value;
+        }
+        return fmt::format("{}({})", func, value);
+    }
+
+    std::string VoteAll(Operation operation) {
+        return Vote(operation, "allThreadsNV");
+    }
+
+    std::string VoteAny(Operation operation) {
+        return Vote(operation, "anyThreadNV");
+    }
+
+    std::string VoteEqual(Operation operation) {
+        if (!device.HasWarpIntrinsics()) {
+            LOG_ERROR(Render_OpenGL,
+                      "Nvidia vote intrinsics are not available and its required by a shader");
+            // We must return true here since a stub for a theoretical warp size of 1 will always
+            // return an equal result for all its votes.
+            return "true";
+        }
+        return Vote(operation, "allThreadsEqualNV");
+    }
+
     static constexpr std::array operation_decompilers = {
         &GLSLDecompiler::Assign,
 
@@ -1885,6 +1927,11 @@ private:
         &GLSLDecompiler::WorkGroupId<0>,
         &GLSLDecompiler::WorkGroupId<1>,
         &GLSLDecompiler::WorkGroupId<2>,
+
+        &GLSLDecompiler::BallotThread,
+        &GLSLDecompiler::VoteAll,
+        &GLSLDecompiler::VoteAny,
+        &GLSLDecompiler::VoteEqual,
     };
     static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
 
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 24a591797e..a35b45c9c8 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -1072,6 +1072,26 @@ private:
         return {};
     }
 
+    Id BallotThread(Operation) {
+        UNIMPLEMENTED();
+        return {};
+    }
+
+    Id VoteAll(Operation) {
+        UNIMPLEMENTED();
+        return {};
+    }
+
+    Id VoteAny(Operation) {
+        UNIMPLEMENTED();
+        return {};
+    }
+
+    Id VoteEqual(Operation) {
+        UNIMPLEMENTED();
+        return {};
+    }
+
     Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
                       const std::string& name) {
         const Id id = OpVariable(type, storage);
@@ -1364,6 +1384,11 @@ private:
         &SPIRVDecompiler::WorkGroupId<0>,
         &SPIRVDecompiler::WorkGroupId<1>,
         &SPIRVDecompiler::WorkGroupId<2>,
+
+        &SPIRVDecompiler::BallotThread,
+        &SPIRVDecompiler::VoteAll,
+        &SPIRVDecompiler::VoteAny,
+        &SPIRVDecompiler::VoteEqual,
     };
     static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
 
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index b547d83230..47a9fd9615 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -176,6 +176,7 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
         {OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
         {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
         {OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
+        {OpCode::Type::Warp, &ShaderIR::DecodeWarp},
         {OpCode::Type::Memory, &ShaderIR::DecodeMemory},
         {OpCode::Type::Texture, &ShaderIR::DecodeTexture},
         {OpCode::Type::Image, &ShaderIR::DecodeImage},
diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp
new file mode 100644
index 0000000000..04ca74f464
--- /dev/null
+++ b/src/video_core/shader/decode/warp.cpp
@@ -0,0 +1,55 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+
+using Tegra::Shader::Instruction;
+using Tegra::Shader::OpCode;
+using Tegra::Shader::Pred;
+using Tegra::Shader::VoteOperation;
+
+namespace {
+OperationCode GetOperationCode(VoteOperation vote_op) {
+    switch (vote_op) {
+    case VoteOperation::All:
+        return OperationCode::VoteAll;
+    case VoteOperation::Any:
+        return OperationCode::VoteAny;
+    case VoteOperation::Eq:
+        return OperationCode::VoteEqual;
+    default:
+        UNREACHABLE_MSG("Invalid vote operation={}", static_cast<u64>(vote_op));
+        return OperationCode::VoteAll;
+    }
+}
+} // Anonymous namespace
+
+u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
+    const Instruction instr = {program_code[pc]};
+    const auto opcode = OpCode::Decode(instr);
+
+    switch (opcode->get().GetId()) {
+    case OpCode::Id::VOTE: {
+        const Node value = GetPredicate(instr.vote.value, instr.vote.negate_value != 0);
+        const Node active = Operation(OperationCode::BallotThread, value);
+        const Node vote = Operation(GetOperationCode(instr.vote.operation), value);
+        SetRegister(bb, instr.gpr0, active);
+        SetPredicate(bb, instr.vote.dest_pred, vote);
+        break;
+    }
+    default:
+        UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName());
+        break;
+    }
+
+    return pc;
+}
+
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 5f0852364d..5db9313c48 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -168,6 +168,11 @@ enum class OperationCode {
     WorkGroupIdY,       /// () -> uint
     WorkGroupIdZ,       /// () -> uint
 
+    BallotThread, /// (bool) -> uint
+    VoteAll,      /// (bool) -> bool
+    VoteAny,      /// (bool) -> bool
+    VoteEqual,    /// (bool) -> bool
+
     Amount,
 };
 
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 59a083d904..99d06ff4a0 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -167,6 +167,7 @@ private:
     u32 DecodeFfma(NodeBlock& bb, u32 pc);
     u32 DecodeHfma2(NodeBlock& bb, u32 pc);
     u32 DecodeConversion(NodeBlock& bb, u32 pc);
+    u32 DecodeWarp(NodeBlock& bb, u32 pc);
     u32 DecodeMemory(NodeBlock& bb, u32 pc);
     u32 DecodeTexture(NodeBlock& bb, u32 pc);
     u32 DecodeImage(NodeBlock& bb, u32 pc);