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https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 04:10:06 +00:00
hle: nvflinger: Use std::chrono for present_ns.
This commit is contained in:
parent
ca12a77670
commit
650c9d0d62
@ -15,7 +15,7 @@ namespace Service::android {
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BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_)
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BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_)
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: ConsumerBase{std::move(consumer_)} {}
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: ConsumerBase{std::move(consumer_)} {}
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Status BufferItemConsumer::AcquireBuffer(BufferItem* item, u64 present_when_ns,
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Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
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bool wait_for_fence) {
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bool wait_for_fence) {
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if (!item) {
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if (!item) {
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return Status::BadValue;
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return Status::BadValue;
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@ -23,7 +23,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, u64 present_when_ns,
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std::unique_lock lock(mutex);
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std::unique_lock lock(mutex);
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if (const auto status = AcquireBufferLocked(item, present_when_ns); status != Status::NoError) {
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if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
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if (status != Status::NoBufferAvailable) {
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if (status != Status::NoBufferAvailable) {
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LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
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LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
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}
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}
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@ -6,6 +6,7 @@
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#pragma once
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#pragma once
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#include <chrono>
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#include <memory>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -19,7 +20,8 @@ class BufferItem;
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class BufferItemConsumer final : public ConsumerBase {
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class BufferItemConsumer final : public ConsumerBase {
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public:
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public:
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explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer);
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explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer);
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Status AcquireBuffer(BufferItem* item, u64 present_when_ns, bool wait_for_fence = true);
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Status AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
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bool wait_for_fence = true);
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Status ReleaseBuffer(const BufferItem& item, Fence& release_fence);
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Status ReleaseBuffer(const BufferItem& item, Fence& release_fence);
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};
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};
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@ -17,7 +17,8 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
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BufferQueueConsumer::~BufferQueueConsumer() = default;
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BufferQueueConsumer::~BufferQueueConsumer() = default;
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Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, s64 expected_presenst_ns,
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Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
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std::chrono::nanoseconds expected_present,
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u64 max_frame_number) {
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u64 max_frame_number) {
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s32 num_dropped_buffers{};
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s32 num_dropped_buffers{};
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@ -26,12 +27,10 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, s64 expected_p
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std::unique_lock lock(core->mutex);
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std::unique_lock lock(core->mutex);
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// Check that the consumer doesn't currently have the maximum number of buffers acquired.
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// Check that the consumer doesn't currently have the maximum number of buffers acquired.
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s32 num_acquired_buffers{};
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const s32 num_acquired_buffers{
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for (const auto& slot : slots) {
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static_cast<s32>(std::count_if(slots.begin(), slots.end(), [](const auto& slot) {
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if (slot.buffer_state == BufferState::Acquired) {
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return slot.buffer_state == BufferState::Acquired;
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++num_acquired_buffers;
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}))};
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}
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}
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if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
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if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
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LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
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LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
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@ -46,8 +45,8 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, s64 expected_p
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auto front(core->queue.begin());
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auto front(core->queue.begin());
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// If expected_presenst_ns is specified, we may not want to return a buffer yet.
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// If expected_present is specified, we may not want to return a buffer yet.
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if (expected_presenst_ns != 0) {
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if (expected_present.count() != 0) {
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constexpr auto MAX_REASONABLE_NSEC = 1000000000LL; // 1 second
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constexpr auto MAX_REASONABLE_NSEC = 1000000000LL; // 1 second
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// The expected_presenst_ns argument indicates when the buffer is expected to be
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// The expected_presenst_ns argument indicates when the buffer is expected to be
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@ -63,17 +62,17 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, s64 expected_p
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// If entry[1] is timely, drop entry[0] (and repeat).
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// If entry[1] is timely, drop entry[0] (and repeat).
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const auto desired_present = buffer_item.timestamp;
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const auto desired_present = buffer_item.timestamp;
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if (desired_present < expected_presenst_ns - MAX_REASONABLE_NSEC ||
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if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
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desired_present > expected_presenst_ns) {
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desired_present > expected_present.count()) {
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// This buffer is set to display in the near future, or desired_present is
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// This buffer is set to display in the near future, or desired_present is
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// garbage.
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// garbage.
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LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
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LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
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expected_presenst_ns);
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expected_present.count());
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break;
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break;
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}
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}
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LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
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LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
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expected_presenst_ns, core->queue.size());
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expected_present.count(), core->queue.size());
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if (core->StillTracking(&*front)) {
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if (core->StillTracking(&*front)) {
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// Front buffer is still in mSlots, so mark the slot as free
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// Front buffer is still in mSlots, so mark the slot as free
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@ -89,19 +88,20 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, s64 expected_p
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// See if the front buffer is ready to be acquired.
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// See if the front buffer is ready to be acquired.
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const auto desired_present = front->timestamp;
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const auto desired_present = front->timestamp;
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const auto buffer_is_due = desired_present <= expected_presenst_ns ||
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const auto buffer_is_due =
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desired_present > expected_presenst_ns + MAX_REASONABLE_NSEC;
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desired_present <= expected_present.count() ||
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desired_present > expected_present.count() + MAX_REASONABLE_NSEC;
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const auto consumer_is_ready =
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const auto consumer_is_ready =
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max_frame_number > 0 ? front->frame_number <= max_frame_number : true;
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max_frame_number > 0 ? front->frame_number <= max_frame_number : true;
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if (!buffer_is_due || !consumer_is_ready) {
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if (!buffer_is_due || !consumer_is_ready) {
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LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
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LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
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expected_presenst_ns);
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expected_present.count());
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return Status::PresentLater;
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return Status::PresentLater;
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}
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}
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LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
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LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
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expected_presenst_ns);
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expected_present.count());
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}
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}
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const auto slot = front->slot;
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const auto slot = front->slot;
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@ -6,6 +6,7 @@
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#pragma once
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#pragma once
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#include <chrono>
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#include <memory>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -23,7 +24,7 @@ public:
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explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
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explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
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~BufferQueueConsumer();
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~BufferQueueConsumer();
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Status AcquireBuffer(BufferItem* out_buffer, s64 expected_presenst_ns,
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Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
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u64 max_frame_number = 0);
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u64 max_frame_number = 0);
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Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
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Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
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Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
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Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
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@ -52,14 +52,14 @@ void ConsumerBase::OnBuffersReleased() {
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void ConsumerBase::OnSidebandStreamChanged() {}
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void ConsumerBase::OnSidebandStreamChanged() {}
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Status ConsumerBase::AcquireBufferLocked(BufferItem* item, u64 present_when_ns,
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Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
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u64 max_frame_number) {
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u64 max_frame_number) {
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if (is_abandoned) {
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if (is_abandoned) {
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LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
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LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
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return Status::NoInit;
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return Status::NoInit;
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}
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}
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Status err = consumer->AcquireBuffer(item, present_when_ns, max_frame_number);
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Status err = consumer->AcquireBuffer(item, present_when, max_frame_number);
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if (err != Status::NoError) {
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if (err != Status::NoError) {
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return err;
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return err;
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}
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}
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@ -7,6 +7,7 @@
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <chrono>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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@ -34,7 +35,8 @@ protected:
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virtual void OnSidebandStreamChanged() override;
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virtual void OnSidebandStreamChanged() override;
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void FreeBufferLocked(s32 slot_index);
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void FreeBufferLocked(s32 slot_index);
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Status AcquireBufferLocked(BufferItem* item, u64 present_when_ns, u64 max_frame_number = 0);
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Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
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u64 max_frame_number = 0);
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Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
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Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
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bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
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bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
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Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
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Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
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@ -240,7 +240,7 @@ void NVFlinger::Compose() {
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VI::Layer& layer = display.GetLayer(0);
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VI::Layer& layer = display.GetLayer(0);
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android::BufferItem buffer{};
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android::BufferItem buffer{};
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const auto status = layer.GetConsumer().AcquireBuffer(&buffer, 0, false);
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const auto status = layer.GetConsumer().AcquireBuffer(&buffer, {}, false);
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if (status != android::Status::NoError) {
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if (status != android::Status::NoError) {
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continue;
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continue;
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