hle_ipc: Add member function for querying the existence of a domain header
Gets rid of the need to call the getter and then check for null.
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		@@ -117,8 +117,7 @@ public:
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        AlignWithPadding();
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					        AlignWithPadding();
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        const bool request_has_domain_header{context.GetDomainMessageHeader() != nullptr};
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					        if (context.Session()->IsDomain() && context.HasDomainMessageHeader()) {
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        if (context.Session()->IsDomain() && request_has_domain_header) {
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            IPC::DomainMessageHeader domain_header{};
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					            IPC::DomainMessageHeader domain_header{};
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            domain_header.num_objects = num_domain_objects;
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					            domain_header.num_objects = num_domain_objects;
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            PushRaw(domain_header);
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					            PushRaw(domain_header);
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@@ -165,6 +165,10 @@ public:
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        return domain_message_header.get();
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					        return domain_message_header.get();
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    }
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					    }
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					    bool HasDomainMessageHeader() const {
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					        return domain_message_header != nullptr;
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					    }
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    /// Helper function to read a buffer using the appropriate buffer descriptor
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					    /// Helper function to read a buffer using the appropriate buffer descriptor
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    std::vector<u8> ReadBuffer(int buffer_index = 0) const;
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					    std::vector<u8> ReadBuffer(int buffer_index = 0) const;
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@@ -111,7 +111,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
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    ResultCode result = RESULT_SUCCESS;
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					    ResultCode result = RESULT_SUCCESS;
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    // If the session has been converted to a domain, handle the domain request
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					    // If the session has been converted to a domain, handle the domain request
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    if (IsDomain() && context.GetDomainMessageHeader()) {
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					    if (IsDomain() && context.HasDomainMessageHeader()) {
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        result = HandleDomainSyncRequest(context);
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					        result = HandleDomainSyncRequest(context);
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        // If there is no domain header, the regular session handler is used
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					        // If there is no domain header, the regular session handler is used
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    } else if (hle_handler != nullptr) {
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					    } else if (hle_handler != nullptr) {
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