mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 07:40:04 +00:00
Revert "global endpoints"
This reverts commit d8f5bfd1df2b7469ef6abcee182aa110602d1751.
This commit is contained in:
parent
c077e467c4
commit
553dd3e120
@ -94,8 +94,6 @@ uint result_index = 0;
|
|||||||
uint result_vector_max_index;
|
uint result_vector_max_index;
|
||||||
bool result_limit_reached = false;
|
bool result_limit_reached = false;
|
||||||
|
|
||||||
uvec4 endpoints[2][4];
|
|
||||||
|
|
||||||
// EncodingData helpers
|
// EncodingData helpers
|
||||||
uint Encoding(EncodingData val) {
|
uint Encoding(EncodingData val) {
|
||||||
return bitfieldExtract(val.data, 0, 8);
|
return bitfieldExtract(val.data, 0, 8);
|
||||||
@ -675,7 +673,7 @@ ivec4 BlueContract(int a, int r, int g, int b) {
|
|||||||
return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
|
return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ComputeEndpoints(uint ep_index, uint color_endpoint_mode,
|
void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode,
|
||||||
inout uint colvals_index) {
|
inout uint colvals_index) {
|
||||||
#define READ_UINT_VALUES(N) \
|
#define READ_UINT_VALUES(N) \
|
||||||
uint v[N]; \
|
uint v[N]; \
|
||||||
@ -694,22 +692,22 @@ void ComputeEndpoints(uint ep_index, uint color_endpoint_mode,
|
|||||||
switch (color_endpoint_mode) {
|
switch (color_endpoint_mode) {
|
||||||
case 0: {
|
case 0: {
|
||||||
READ_UINT_VALUES(2)
|
READ_UINT_VALUES(2)
|
||||||
endpoints[0][ep_index] = uvec4(0xFF, v[0], v[0], v[0]);
|
ep1 = uvec4(0xFF, v[0], v[0], v[0]);
|
||||||
endpoints[1][ep_index] = uvec4(0xFF, v[1], v[1], v[1]);
|
ep2 = uvec4(0xFF, v[1], v[1], v[1]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 1: {
|
case 1: {
|
||||||
READ_UINT_VALUES(2)
|
READ_UINT_VALUES(2)
|
||||||
const uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
|
const uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
|
||||||
const uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
|
const uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
|
||||||
endpoints[0][ep_index] = uvec4(0xFF, L0, L0, L0);
|
ep1 = uvec4(0xFF, L0, L0, L0);
|
||||||
endpoints[1][ep_index] = uvec4(0xFF, L1, L1, L1);
|
ep2 = uvec4(0xFF, L1, L1, L1);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 4: {
|
case 4: {
|
||||||
READ_UINT_VALUES(4)
|
READ_UINT_VALUES(4)
|
||||||
endpoints[0][ep_index] = uvec4(v[2], v[0], v[0], v[0]);
|
ep1 = uvec4(v[2], v[0], v[0], v[0]);
|
||||||
endpoints[1][ep_index] = uvec4(v[3], v[1], v[1], v[1]);
|
ep2 = uvec4(v[3], v[1], v[1], v[1]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 5: {
|
case 5: {
|
||||||
@ -720,24 +718,24 @@ void ComputeEndpoints(uint ep_index, uint color_endpoint_mode,
|
|||||||
transferred = BitTransferSigned(v[3], v[2]);
|
transferred = BitTransferSigned(v[3], v[2]);
|
||||||
v[3] = transferred.x;
|
v[3] = transferred.x;
|
||||||
v[2] = transferred.y;
|
v[2] = transferred.y;
|
||||||
endpoints[0][ep_index] = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
|
ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
|
||||||
endpoints[1][ep_index] = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]));
|
ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 6: {
|
case 6: {
|
||||||
READ_UINT_VALUES(4)
|
READ_UINT_VALUES(4)
|
||||||
endpoints[0][ep_index] = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
|
ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
|
||||||
endpoints[1][ep_index] = uvec4(0xFF, v[0], v[1], v[2]);
|
ep2 = uvec4(0xFF, v[0], v[1], v[2]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 8: {
|
case 8: {
|
||||||
READ_UINT_VALUES(6)
|
READ_UINT_VALUES(6)
|
||||||
if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
|
if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
|
||||||
endpoints[0][ep_index] = uvec4(0xFF, v[0], v[2], v[4]);
|
ep1 = uvec4(0xFF, v[0], v[2], v[4]);
|
||||||
endpoints[1][ep_index] = uvec4(0xFF, v[1], v[3], v[5]);
|
ep2 = uvec4(0xFF, v[1], v[3], v[5]);
|
||||||
} else {
|
} else {
|
||||||
endpoints[0][ep_index] = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
|
ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
|
||||||
endpoints[1][ep_index] = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
|
ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -753,28 +751,28 @@ void ComputeEndpoints(uint ep_index, uint color_endpoint_mode,
|
|||||||
v[5] = transferred.x;
|
v[5] = transferred.x;
|
||||||
v[4] = transferred.y;
|
v[4] = transferred.y;
|
||||||
if ((v[1] + v[3] + v[5]) >= 0) {
|
if ((v[1] + v[3] + v[5]) >= 0) {
|
||||||
endpoints[0][ep_index] = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
|
ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
|
||||||
endpoints[1][ep_index] = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||||
} else {
|
} else {
|
||||||
endpoints[0][ep_index] = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||||
endpoints[1][ep_index] = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
|
ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 10: {
|
case 10: {
|
||||||
READ_UINT_VALUES(6)
|
READ_UINT_VALUES(6)
|
||||||
endpoints[0][ep_index] = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
|
ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
|
||||||
endpoints[1][ep_index] = uvec4(v[5], v[0], v[1], v[2]);
|
ep2 = uvec4(v[5], v[0], v[1], v[2]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 12: {
|
case 12: {
|
||||||
READ_UINT_VALUES(8)
|
READ_UINT_VALUES(8)
|
||||||
if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
|
if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
|
||||||
endpoints[0][ep_index] = uvec4(v[6], v[0], v[2], v[4]);
|
ep1 = uvec4(v[6], v[0], v[2], v[4]);
|
||||||
endpoints[1][ep_index] = uvec4(v[7], v[1], v[3], v[5]);
|
ep2 = uvec4(v[7], v[1], v[3], v[5]);
|
||||||
} else {
|
} else {
|
||||||
endpoints[0][ep_index] = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
|
ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
|
||||||
endpoints[1][ep_index] = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
|
ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -796,18 +794,18 @@ void ComputeEndpoints(uint ep_index, uint color_endpoint_mode,
|
|||||||
v[6] = transferred.y;
|
v[6] = transferred.y;
|
||||||
|
|
||||||
if ((v[1] + v[3] + v[5]) >= 0) {
|
if ((v[1] + v[3] + v[5]) >= 0) {
|
||||||
endpoints[0][ep_index] = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
|
ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
|
||||||
endpoints[1][ep_index] = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||||
} else {
|
} else {
|
||||||
endpoints[0][ep_index] = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||||
endpoints[1][ep_index] = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
|
ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
// HDR mode, or more likely a bug computing the color_endpoint_mode
|
// HDR mode, or more likely a bug computing the color_endpoint_mode
|
||||||
endpoints[0][ep_index] = uvec4(0xFF, 0xFF, 0, 0);
|
ep1 = uvec4(0xFF, 0xFF, 0, 0);
|
||||||
endpoints[1][ep_index] = uvec4(0xFF, 0xFF, 0, 0);
|
ep2 = uvec4(0xFF, 0xFF, 0, 0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1200,6 +1198,10 @@ void DecompressBlock(ivec3 coord) {
|
|||||||
color_endpoint_mode[i] = cem;
|
color_endpoint_mode[i] = cem;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uvec4 endpoints0[4];
|
||||||
|
uvec4 endpoints1[4];
|
||||||
|
{
|
||||||
// This decode phase should at most push 32 elements into the vector
|
// This decode phase should at most push 32 elements into the vector
|
||||||
result_vector_max_index = 32;
|
result_vector_max_index = 32;
|
||||||
|
|
||||||
@ -1207,7 +1209,9 @@ void DecompressBlock(ivec3 coord) {
|
|||||||
uint colvals_index = 0;
|
uint colvals_index = 0;
|
||||||
DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
|
DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
|
||||||
for (uint i = 0; i < num_partitions; i++) {
|
for (uint i = 0; i < num_partitions; i++) {
|
||||||
ComputeEndpoints(i, color_endpoint_mode[i], colvals_index);
|
ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i],
|
||||||
|
colvals_index);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
color_endpoint_data = local_buff;
|
color_endpoint_data = local_buff;
|
||||||
color_endpoint_data = bitfieldReverse(color_endpoint_data).wzyx;
|
color_endpoint_data = bitfieldReverse(color_endpoint_data).wzyx;
|
||||||
@ -1243,8 +1247,8 @@ void DecompressBlock(ivec3 coord) {
|
|||||||
local_partition = Select2DPartition(partition_index, i, j, num_partitions,
|
local_partition = Select2DPartition(partition_index, i, j, num_partitions,
|
||||||
(block_dims.y * block_dims.x) < 32);
|
(block_dims.y * block_dims.x) < 32);
|
||||||
}
|
}
|
||||||
const uvec4 C0 = ReplicateByteTo16(endpoints[0][local_partition]);
|
const uvec4 C0 = ReplicateByteTo16(endpoints0[local_partition]);
|
||||||
const uvec4 C1 = ReplicateByteTo16(endpoints[1][local_partition]);
|
const uvec4 C1 = ReplicateByteTo16(endpoints1[local_partition]);
|
||||||
const uint weight_offset = (j * block_dims.x + i);
|
const uint weight_offset = (j * block_dims.x + i);
|
||||||
const uint array_index = weight_offset / 4;
|
const uint array_index = weight_offset / 4;
|
||||||
const uint vector_index = bfe(weight_offset, 0, 2);
|
const uint vector_index = bfe(weight_offset, 0, 2);
|
||||||
|
Loading…
Reference in New Issue
Block a user