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Removed pulse event type
Pulse is considered a hack and nothing should be using it. We should completely remove it
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@ -36,7 +36,6 @@ enum class HandleType : u32 {
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enum class ResetType {
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OneShot, ///< Reset automatically on object acquisition
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Sticky, ///< Never reset automatically
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Pulse, ///< Reset automatically on wakeup
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};
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class Object : NonCopyable {
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@ -46,9 +46,6 @@ ResultCode ReadableEvent::Reset() {
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void ReadableEvent::WakeupAllWaitingThreads() {
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WaitObject::WakeupAllWaitingThreads();
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if (reset_type == ResetType::Pulse)
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signaled = false;
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}
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} // namespace Kernel
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@ -68,9 +68,6 @@ void Timer::Clear() {
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void Timer::WakeupAllWaitingThreads() {
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WaitObject::WakeupAllWaitingThreads();
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if (reset_type == ResetType::Pulse)
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signaled = false;
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}
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void Timer::Signal(int cycles_late) {
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@ -182,8 +182,6 @@ QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
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return tr("one shot");
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case Kernel::ResetType::Sticky:
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return tr("sticky");
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case Kernel::ResetType::Pulse:
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return tr("pulse");
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}
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UNREACHABLE();
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return {};
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