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yuzu/applets/software_keyboard: Override accept() and reject() instead of providing own differently named member functions
Uses Qt's built-in interface instead of rolling our own separate one on top of it. This also fixes a bug in reject() where we were calling accept() instead of reject().
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@ -82,8 +82,8 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
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: QString::fromStdU16String(parameters.submit_text),
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QDialogButtonBox::AcceptRole);
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connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::Submit);
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connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::Reject);
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connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
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connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
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layout->addWidget(header_label);
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layout->addWidget(sub_label);
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layout->addWidget(guide_label);
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@ -96,16 +96,16 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
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QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default;
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void QtSoftwareKeyboardDialog::Submit() {
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void QtSoftwareKeyboardDialog::accept() {
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ok = true;
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text = line_edit->text().toStdU16String();
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accept();
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QDialog::accept();
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}
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void QtSoftwareKeyboardDialog::Reject() {
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void QtSoftwareKeyboardDialog::reject() {
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ok = false;
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text.clear();
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accept();
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QDialog::reject();
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}
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std::u16string QtSoftwareKeyboardDialog::GetText() const {
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@ -33,8 +33,8 @@ public:
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Core::Frontend::SoftwareKeyboardParameters parameters);
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~QtSoftwareKeyboardDialog() override;
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void Submit();
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void Reject();
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void accept() override;
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void reject() override;
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std::u16string GetText() const;
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bool GetStatus() const;
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