Pica: Use some template magic to define register structures efficiently.
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@@ -4,6 +4,7 @@
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<ClInclude Include="atomic.h" />
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<ClInclude Include="atomic_gcc.h" />
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<ClInclude Include="atomic_win32.h" />
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<ClInclude Include="bit_field.h" />
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<ClInclude Include="break_points.h" />
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<ClInclude Include="chunk_file.h" />
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<ClInclude Include="common.h" />
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@@ -28,6 +29,7 @@
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<ClInclude Include="memory_util.h" />
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<ClInclude Include="msg_handler.h" />
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<ClInclude Include="platform.h" />
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<ClInclude Include="register_set.h" />
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<ClInclude Include="std_condition_variable.h" />
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<ClInclude Include="std_mutex.h" />
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<ClInclude Include="std_thread.h" />
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@@ -39,7 +41,6 @@
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<ClInclude Include="utf8.h" />
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<ClInclude Include="symbols.h" />
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<ClInclude Include="scm_rev.h" />
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<ClInclude Include="bit_field.h" />
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<ClInclude Include="thread_queue_list.h" />
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</ItemGroup>
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<ItemGroup>
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@@ -65,4 +66,4 @@
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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