game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
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		| @@ -217,11 +217,11 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) | ||||
|     tree_view->setContextMenuPolicy(Qt::CustomContextMenu); | ||||
|  | ||||
|     item_model->insertColumns(0, COLUMN_COUNT); | ||||
|     item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name"); | ||||
|     item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, "Compatibility"); | ||||
|     item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, "Add-ons"); | ||||
|     item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); | ||||
|     item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size"); | ||||
|     item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name")); | ||||
|     item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility")); | ||||
|     item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); | ||||
|     item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); | ||||
|     item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); | ||||
|  | ||||
|     connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); | ||||
|     connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); | ||||
|   | ||||
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