mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-16 00:50:05 +00:00
nsight_aftermath_tracker: Report used shaders to Nsight Aftermath
This commit is contained in:
parent
106764a6d5
commit
479ca00071
@ -206,6 +206,7 @@ VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_
|
||||
.codeSize = static_cast<u32>(code.size_bytes()),
|
||||
.pCode = code.data(),
|
||||
});
|
||||
device.SaveShader(code);
|
||||
pipeline = device.GetLogical().CreateComputePipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
@ -770,6 +770,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
|
||||
|
||||
const Shader::Profile profile{MakeProfile(key, program.stage)};
|
||||
const std::vector<u32> code{EmitSPIRV(profile, program, binding)};
|
||||
device.SaveShader(code);
|
||||
modules[stage_index] = BuildShader(device, code);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
const std::string name{fmt::format("{:016x}{:016x}", key.unique_hashes[index][0],
|
||||
@ -846,7 +847,8 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
|
||||
Shader::IR::Program program{TranslateProgram(pools.inst, pools.block, env, cfg)};
|
||||
u32 binding{0};
|
||||
std::vector<u32> code{EmitSPIRV(base_profile, program, binding)};
|
||||
const std::vector<u32> code{EmitSPIRV(base_profile, program, binding)};
|
||||
device.SaveShader(code);
|
||||
vk::ShaderModule spv_module{BuildShader(device, code)};
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
const auto name{fmt::format("{:016x}{:016x}", key.unique_hash[0], key.unique_hash[1])};
|
||||
|
@ -73,12 +73,11 @@ NsightAftermathTracker::~NsightAftermathTracker() {
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
|
||||
void NsightAftermathTracker::SaveShader(std::span<const u32> spirv) const {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u32> spirv_copy = spirv;
|
||||
std::vector<u32> spirv_copy(spirv.begin(), spirv.end());
|
||||
GFSDK_Aftermath_SpirvCode shader;
|
||||
shader.pData = spirv_copy.data();
|
||||
shader.size = static_cast<u32>(spirv_copy.size() * 4);
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include <filesystem>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@ -33,7 +34,7 @@ public:
|
||||
NsightAftermathTracker(NsightAftermathTracker&&) = delete;
|
||||
NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
|
||||
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
void SaveShader(std::span<const u32> spirv) const;
|
||||
|
||||
private:
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
@ -61,21 +62,21 @@ private:
|
||||
bool initialized = false;
|
||||
|
||||
Common::DynamicLibrary dl;
|
||||
PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
|
||||
PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
|
||||
PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
|
||||
PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
|
||||
PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps{};
|
||||
PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps{};
|
||||
PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier{};
|
||||
PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifndef HAS_NSIGHT_AFTERMATH
|
||||
inline NsightAftermathTracker::NsightAftermathTracker() = default;
|
||||
inline NsightAftermathTracker::~NsightAftermathTracker() = default;
|
||||
inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
|
||||
inline void NsightAftermathTracker::SaveShader(std::span<const u32>) const {}
|
||||
#endif
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@ -493,7 +493,7 @@ void Device::ReportLoss() const {
|
||||
std::this_thread::sleep_for(std::chrono::seconds{15});
|
||||
}
|
||||
|
||||
void Device::SaveShader(const std::vector<u32>& spirv) const {
|
||||
void Device::SaveShader(std::span<const u32> spirv) const {
|
||||
if (nsight_aftermath_tracker) {
|
||||
nsight_aftermath_tracker->SaveShader(spirv);
|
||||
}
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@ -43,7 +44,7 @@ public:
|
||||
void ReportLoss() const;
|
||||
|
||||
/// Reports a shader to Nsight Aftermath.
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
void SaveShader(std::span<const u32> spirv) const;
|
||||
|
||||
/// Returns the name of the VkDriverId reported from Vulkan.
|
||||
std::string GetDriverName() const;
|
||||
|
Loading…
Reference in New Issue
Block a user