diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 62cfde3976..fdb2e52faa 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -23,6 +23,7 @@
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
+#include "core/settings.h"
namespace Log {
@@ -152,10 +153,19 @@ FileBackend::FileBackend(const std::string& filename)
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
- constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
- if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
+ constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
+ constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
+
+ if (!file.IsOpen()) {
return;
}
+
+ if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
+ return;
+ } else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
+ return;
+ }
+
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
diff --git a/src/core/settings.h b/src/core/settings.h
index 3681b5e9df..5a2f852fd2 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -498,6 +498,7 @@ struct Values {
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
+ bool extended_logging;
// Misceallaneous
std::string log_filter;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 7af974d8d3..1d4816d34a 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -523,6 +523,8 @@ void Config::ReadDebuggingValues() {
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
Settings::values.disable_macro_jit =
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
+ Settings::values.extended_logging =
+ ReadSetting(QStringLiteral("extended_logging"), false).toBool();
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 2bfe2c3066..027099ab73 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -41,6 +41,7 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
+ ui->extended_logging->setChecked(Settings::values.extended_logging);
}
void ConfigureDebug::ApplyConfiguration() {
@@ -53,6 +54,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
+ Settings::values.extended_logging = ui->extended_logging->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 9d6feb9f73..6f94fe304f 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -90,7 +90,7 @@
-
- Show Log Console (Windows Only)
+ Show Log in Console
@@ -103,6 +103,34 @@
+ -
+
+
+ true
+
+
+ When checked, the max size of the log increases from 100 MB to 1 GB
+
+
+ Enable Extended Logging
+
+
+
+ -
+
+
+
+ true
+
+
+
+ This will be reset automatically when yuzu closes.
+
+
+ 20
+
+
+
@@ -115,7 +143,7 @@
-
-
-
+
Arguments String
@@ -140,8 +168,8 @@
true
-
- When checked, the graphics API enters in a slower debugging mode
+
+ When checked, the graphics API enters a slower debugging mode
Enable Graphics Debugging
@@ -153,8 +181,8 @@
true
-
- When checked, it disables the macro Just In Time compiler. Enabled this makes games run slower
+
+ When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower
Disable Macro JIT
@@ -169,7 +197,7 @@
Dump
-
+
-
@@ -178,7 +206,7 @@
-
-
+
true
@@ -200,7 +228,7 @@
Advanced
-
+
-