mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 13:40:05 +00:00
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing
This commit is contained in:
parent
7761e44d18
commit
433e764bb0
@ -626,16 +626,8 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawPrelude() {
|
||||
if (accelerate_draw == AccelDraw::Disabled)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
|
||||
if (!gpu.ShouldExecute()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SyncColorMask();
|
||||
SyncFragmentColorClampState();
|
||||
SyncMultiSampleState();
|
||||
@ -754,9 +746,16 @@ struct DrawParams {
|
||||
|
||||
bool RasterizerOpenGL::DrawBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawPrelude();
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
if (!maxwell3d.ShouldExecute()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
DrawPrelude();
|
||||
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto current_instance = maxwell3d.state.current_instance;
|
||||
DrawParams draw_call{};
|
||||
@ -783,9 +782,16 @@ bool RasterizerOpenGL::DrawBatch(bool is_indexed) {
|
||||
|
||||
bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawPrelude();
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
if (!maxwell3d.ShouldExecute()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
DrawPrelude();
|
||||
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto& draw_setup = maxwell3d.mme_draw;
|
||||
DrawParams draw_call{};
|
||||
|
Loading…
Reference in New Issue
Block a user