mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-25 17:40:06 +00:00
renderers: Fix clang formatting
This commit is contained in:
parent
2235a51b5d
commit
41493fbe89
@ -24,8 +24,8 @@
|
|||||||
#include "video_core/host_shaders/opengl_present_frag.h"
|
#include "video_core/host_shaders/opengl_present_frag.h"
|
||||||
#include "video_core/host_shaders/opengl_present_vert.h"
|
#include "video_core/host_shaders/opengl_present_vert.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
|
||||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||||
#include "video_core/textures/decoders.h"
|
#include "video_core/textures/decoders.h"
|
||||||
|
|
||||||
|
@ -97,14 +97,19 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
|||||||
Core::Frontend::EmuWindow& emu_window,
|
Core::Frontend::EmuWindow& emu_window,
|
||||||
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
||||||
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
|
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
|
||||||
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
|
: RendererBase(emu_window, std::move(context_)),
|
||||||
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
|
telemetry_session(telemetry_session_),
|
||||||
|
cpu_memory(cpu_memory_),
|
||||||
|
gpu(gpu_),
|
||||||
|
library(OpenLibrary()),
|
||||||
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
||||||
true, Settings::values.renderer_debug.GetValue())),
|
true, Settings::values.renderer_debug.GetValue())),
|
||||||
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
||||||
surface(CreateSurface(instance, render_window)),
|
surface(CreateSurface(instance, render_window)),
|
||||||
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
device(CreateDevice(instance, dld, *surface)),
|
||||||
state_tracker(gpu), scheduler(device, state_tracker),
|
memory_allocator(device, false),
|
||||||
|
state_tracker(gpu),
|
||||||
|
scheduler(device, state_tracker),
|
||||||
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
||||||
render_window.GetFramebufferLayout().height, false),
|
render_window.GetFramebufferLayout().height, false),
|
||||||
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
|
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
|
||||||
|
@ -503,9 +503,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||||||
vertex_attributes.push_back({
|
vertex_attributes.push_back({
|
||||||
.location = static_cast<u32>(index),
|
.location = static_cast<u32>(index),
|
||||||
.binding = 0,
|
.binding = 0,
|
||||||
.format = type == 1 ? VK_FORMAT_R32_SFLOAT
|
.format = type == 1 ? VK_FORMAT_R32_SFLOAT
|
||||||
: type == 2 ? VK_FORMAT_R32_SINT
|
: type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
|
||||||
: VK_FORMAT_R32_UINT,
|
|
||||||
.offset = 0,
|
.offset = 0,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -141,7 +141,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||||||
pipeline_cache(*this, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
pipeline_cache(*this, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
||||||
descriptor_pool, update_descriptor_queue, render_pass_cache, buffer_cache,
|
descriptor_pool, update_descriptor_queue, render_pass_cache, buffer_cache,
|
||||||
texture_cache, gpu.ShaderNotify()),
|
texture_cache, gpu.ShaderNotify()),
|
||||||
query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, accelerate_dma{ buffer_cache },
|
query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, accelerate_dma{buffer_cache},
|
||||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||||
wfi_event(device.GetLogical().CreateEvent()) {
|
wfi_event(device.GetLogical().CreateEvent()) {
|
||||||
scheduler.SetQueryCache(query_cache);
|
scheduler.SetQueryCache(query_cache);
|
||||||
|
Loading…
Reference in New Issue
Block a user