mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 04:10:07 +00:00
shader/transform_feedback: Add host API friendly TFB builder
This commit is contained in:
parent
666d431ad8
commit
3dcaa84ba4
@ -102,6 +102,8 @@ set(HASH_FILES
|
|||||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||||
"${VIDEO_CORE}/shader/track.cpp"
|
"${VIDEO_CORE}/shader/track.cpp"
|
||||||
|
"${VIDEO_CORE}/shader/transform_feedback.cpp"
|
||||||
|
"${VIDEO_CORE}/shader/transform_feedback.h"
|
||||||
)
|
)
|
||||||
set(COMBINED "")
|
set(COMBINED "")
|
||||||
foreach (F IN LISTS HASH_FILES)
|
foreach (F IN LISTS HASH_FILES)
|
||||||
|
@ -83,6 +83,8 @@ add_custom_command(OUTPUT scm_rev.cpp
|
|||||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||||
"${VIDEO_CORE}/shader/track.cpp"
|
"${VIDEO_CORE}/shader/track.cpp"
|
||||||
|
"${VIDEO_CORE}/shader/transform_feedback.cpp"
|
||||||
|
"${VIDEO_CORE}/shader/transform_feedback.h"
|
||||||
# and also check that the scm_rev files haven't changed
|
# and also check that the scm_rev files haven't changed
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||||
|
@ -129,6 +129,8 @@ add_library(video_core STATIC
|
|||||||
shader/shader_ir.cpp
|
shader/shader_ir.cpp
|
||||||
shader/shader_ir.h
|
shader/shader_ir.h
|
||||||
shader/track.cpp
|
shader/track.cpp
|
||||||
|
shader/transform_feedback.cpp
|
||||||
|
shader/transform_feedback.h
|
||||||
surface.cpp
|
surface.cpp
|
||||||
surface.h
|
surface.h
|
||||||
texture_cache/format_lookup_table.cpp
|
texture_cache/format_lookup_table.cpp
|
||||||
|
114
src/video_core/shader/transform_feedback.cpp
Normal file
114
src/video_core/shader/transform_feedback.cpp
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
// Copyright 2020 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
|
#include <unordered_map>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
|
#include "video_core/shader/registry.h"
|
||||||
|
#include "video_core/shader/transform_feedback.h"
|
||||||
|
|
||||||
|
namespace VideoCommon::Shader {
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||||
|
|
||||||
|
// TODO(Rodrigo): Change this to constexpr std::unordered_set in C++20
|
||||||
|
|
||||||
|
/// Attribute offsets that describe a vector
|
||||||
|
constexpr std::array VECTORS = {
|
||||||
|
28, // gl_Position
|
||||||
|
32, // Generic 0
|
||||||
|
36, // Generic 1
|
||||||
|
40, // Generic 2
|
||||||
|
44, // Generic 3
|
||||||
|
48, // Generic 4
|
||||||
|
52, // Generic 5
|
||||||
|
56, // Generic 6
|
||||||
|
60, // Generic 7
|
||||||
|
64, // Generic 8
|
||||||
|
68, // Generic 9
|
||||||
|
72, // Generic 10
|
||||||
|
76, // Generic 11
|
||||||
|
80, // Generic 12
|
||||||
|
84, // Generic 13
|
||||||
|
88, // Generic 14
|
||||||
|
92, // Generic 15
|
||||||
|
96, // Generic 16
|
||||||
|
100, // Generic 17
|
||||||
|
104, // Generic 18
|
||||||
|
108, // Generic 19
|
||||||
|
112, // Generic 20
|
||||||
|
116, // Generic 21
|
||||||
|
120, // Generic 22
|
||||||
|
124, // Generic 23
|
||||||
|
128, // Generic 24
|
||||||
|
132, // Generic 25
|
||||||
|
136, // Generic 26
|
||||||
|
140, // Generic 27
|
||||||
|
144, // Generic 28
|
||||||
|
148, // Generic 29
|
||||||
|
152, // Generic 30
|
||||||
|
156, // Generic 31
|
||||||
|
160, // gl_FrontColor
|
||||||
|
164, // gl_FrontSecondaryColor
|
||||||
|
160, // gl_BackColor
|
||||||
|
164, // gl_BackSecondaryColor
|
||||||
|
192, // gl_TexCoord[0]
|
||||||
|
196, // gl_TexCoord[1]
|
||||||
|
200, // gl_TexCoord[2]
|
||||||
|
204, // gl_TexCoord[3]
|
||||||
|
208, // gl_TexCoord[4]
|
||||||
|
212, // gl_TexCoord[5]
|
||||||
|
216, // gl_TexCoord[6]
|
||||||
|
220, // gl_TexCoord[7]
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
std::unordered_map<u8, VaryingTFB> BuildTransformFeedback(const GraphicsInfo& info) {
|
||||||
|
|
||||||
|
std::unordered_map<u8, VaryingTFB> tfb;
|
||||||
|
|
||||||
|
for (std::size_t buffer = 0; buffer < Maxwell::NumTransformFeedbackBuffers; ++buffer) {
|
||||||
|
const auto& locations = info.tfb_varying_locs[buffer];
|
||||||
|
const auto& layout = info.tfb_layouts[buffer];
|
||||||
|
const std::size_t varying_count = layout.varying_count;
|
||||||
|
|
||||||
|
std::size_t highest = 0;
|
||||||
|
|
||||||
|
for (std::size_t offset = 0; offset < varying_count; ++offset) {
|
||||||
|
const std::size_t base_offset = offset;
|
||||||
|
const u8 location = locations[offset];
|
||||||
|
|
||||||
|
VaryingTFB varying;
|
||||||
|
varying.buffer = layout.stream;
|
||||||
|
varying.offset = offset * sizeof(u32);
|
||||||
|
varying.components = 1;
|
||||||
|
|
||||||
|
if (std::find(VECTORS.begin(), VECTORS.end(), location / 4 * 4) != VECTORS.end()) {
|
||||||
|
UNIMPLEMENTED_IF_MSG(location % 4 != 0, "Unaligned TFB");
|
||||||
|
|
||||||
|
const u8 base_index = location / 4;
|
||||||
|
while (offset + 1 < varying_count && base_index == locations[offset + 1] / 4) {
|
||||||
|
++offset;
|
||||||
|
++varying.components;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[[maybe_unused]] const bool inserted = tfb.emplace(location, varying).second;
|
||||||
|
UNIMPLEMENTED_IF_MSG(!inserted, "Varying already stored");
|
||||||
|
|
||||||
|
highest = std::max(highest, (base_offset + varying.components) * sizeof(u32));
|
||||||
|
}
|
||||||
|
|
||||||
|
UNIMPLEMENTED_IF(highest != layout.stride);
|
||||||
|
}
|
||||||
|
return tfb;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace VideoCommon::Shader
|
22
src/video_core/shader/transform_feedback.h
Normal file
22
src/video_core/shader/transform_feedback.h
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright 2020 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <unordered_map>
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/shader/registry.h"
|
||||||
|
|
||||||
|
namespace VideoCommon::Shader {
|
||||||
|
|
||||||
|
struct VaryingTFB {
|
||||||
|
std::size_t buffer;
|
||||||
|
std::size_t offset;
|
||||||
|
std::size_t components;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::unordered_map<u8, VaryingTFB> BuildTransformFeedback(const GraphicsInfo& info);
|
||||||
|
|
||||||
|
} // namespace VideoCommon::Shader
|
Loading…
Reference in New Issue
Block a user