video_core/gpu: Remove unused functions
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		| @@ -140,71 +140,6 @@ void GPU::FlushCommands() { | ||||
|     renderer.Rasterizer().FlushCommands(); | ||||
| } | ||||
|  | ||||
| u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { | ||||
|     ASSERT(format != RenderTargetFormat::NONE); | ||||
|  | ||||
|     switch (format) { | ||||
|     case RenderTargetFormat::RGBA32_FLOAT: | ||||
|     case RenderTargetFormat::RGBA32_UINT: | ||||
|         return 16; | ||||
|     case RenderTargetFormat::RGBA16_UINT: | ||||
|     case RenderTargetFormat::RGBA16_UNORM: | ||||
|     case RenderTargetFormat::RGBA16_FLOAT: | ||||
|     case RenderTargetFormat::RGBX16_FLOAT: | ||||
|     case RenderTargetFormat::RG32_FLOAT: | ||||
|     case RenderTargetFormat::RG32_UINT: | ||||
|         return 8; | ||||
|     case RenderTargetFormat::RGBA8_UNORM: | ||||
|     case RenderTargetFormat::RGBA8_SNORM: | ||||
|     case RenderTargetFormat::RGBA8_SRGB: | ||||
|     case RenderTargetFormat::RGBA8_UINT: | ||||
|     case RenderTargetFormat::RGB10_A2_UNORM: | ||||
|     case RenderTargetFormat::BGRA8_UNORM: | ||||
|     case RenderTargetFormat::BGRA8_SRGB: | ||||
|     case RenderTargetFormat::RG16_UNORM: | ||||
|     case RenderTargetFormat::RG16_SNORM: | ||||
|     case RenderTargetFormat::RG16_UINT: | ||||
|     case RenderTargetFormat::RG16_SINT: | ||||
|     case RenderTargetFormat::RG16_FLOAT: | ||||
|     case RenderTargetFormat::R32_FLOAT: | ||||
|     case RenderTargetFormat::R11G11B10_FLOAT: | ||||
|     case RenderTargetFormat::R32_UINT: | ||||
|         return 4; | ||||
|     case RenderTargetFormat::R16_UNORM: | ||||
|     case RenderTargetFormat::R16_SNORM: | ||||
|     case RenderTargetFormat::R16_UINT: | ||||
|     case RenderTargetFormat::R16_SINT: | ||||
|     case RenderTargetFormat::R16_FLOAT: | ||||
|     case RenderTargetFormat::RG8_UNORM: | ||||
|     case RenderTargetFormat::RG8_SNORM: | ||||
|         return 2; | ||||
|     case RenderTargetFormat::R8_UNORM: | ||||
|     case RenderTargetFormat::R8_UINT: | ||||
|         return 1; | ||||
|     default: | ||||
|         UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); | ||||
|         return 1; | ||||
|     } | ||||
| } | ||||
|  | ||||
| u32 DepthFormatBytesPerPixel(DepthFormat format) { | ||||
|     switch (format) { | ||||
|     case DepthFormat::Z32_S8_X24_FLOAT: | ||||
|         return 8; | ||||
|     case DepthFormat::Z32_FLOAT: | ||||
|     case DepthFormat::S8_Z24_UNORM: | ||||
|     case DepthFormat::Z24_X8_UNORM: | ||||
|     case DepthFormat::Z24_S8_UNORM: | ||||
|     case DepthFormat::Z24_C8_UNORM: | ||||
|         return 4; | ||||
|     case DepthFormat::Z16_UNORM: | ||||
|         return 2; | ||||
|     default: | ||||
|         UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format)); | ||||
|         return 1; | ||||
|     } | ||||
| } | ||||
|  | ||||
| // Note that, traditionally, methods are treated as 4-byte addressable locations, and hence | ||||
| // their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4. | ||||
| // So the values you see in docs might be multiplied by 4. | ||||
|   | ||||
| @@ -82,12 +82,6 @@ enum class DepthFormat : u32 { | ||||
|     Z32_S8_X24_FLOAT = 0x19, | ||||
| }; | ||||
|  | ||||
| /// Returns the number of bytes per pixel of each rendertarget format. | ||||
| u32 RenderTargetBytesPerPixel(RenderTargetFormat format); | ||||
|  | ||||
| /// Returns the number of bytes per pixel of each depth format. | ||||
| u32 DepthFormatBytesPerPixel(DepthFormat format); | ||||
|  | ||||
| struct CommandListHeader; | ||||
| class DebugContext; | ||||
|  | ||||
|   | ||||
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