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Videocore: Address Feedback & CLANG Format.
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0e4d4b4beb
commit
35327dbde3
@ -468,7 +468,7 @@ private:
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const u64 current_word = state_words[word_index] & bits;
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if (clear) {
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state_words[word_index] &= ~bits;
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state_words[word_index] &= ~bits;
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}
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if constexpr (type == Type::CPU) {
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@ -14,8 +14,8 @@
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#include <unordered_map>
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#include <vector>
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#include <boost/icl/interval_set.hpp>
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#include <boost/container/small_vector.hpp>
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#include <boost/icl/interval_set.hpp>
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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@ -333,10 +333,7 @@ private:
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std::vector<BufferId> cached_write_buffer_ids;
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// TODO: This data structure is not optimal and it should be reworked
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IntervalSet uncommitted_ranges;
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std::deque<IntervalSet> committed_ranges;
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std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
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IntervalSet uncommitted_ranges;
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size_t immediate_buffer_capacity = 0;
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std::unique_ptr<u8[]> immediate_buffer_alloc;
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@ -564,74 +561,75 @@ bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
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template <class P>
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void BufferCache<P>::CommitAsyncFlushesHigh() {
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const IntervalSet& intervals = uncommitted_ranges;
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if (intervals.empty()) {
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return;
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}
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MICROPROFILE_SCOPE(GPU_DownloadMemory);
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const IntervalSet& intervals = uncommitted_ranges;
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if (intervals.empty()) {
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return;
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}
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MICROPROFILE_SCOPE(GPU_DownloadMemory);
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boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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for (auto& interval : intervals) {
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const std::size_t size = interval.upper() - interval.lower();
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const VAddr cpu_addr = interval.lower();
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const VAddr cpu_addr_end = interval.upper();
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ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
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boost::container::small_vector<BufferCopy, 1> copies;
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buffer.ForEachDownloadRange(cpu_addr, size, false, [&](u64 range_offset, u64 range_size) {
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VAddr cpu_addr_base = buffer.CpuAddr() + range_offset;
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VAddr cpu_addr_end2 = cpu_addr_base + range_size;
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const s64 difference = s64(cpu_addr_end2 - cpu_addr_end);
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cpu_addr_end2 -= u64(std::max<s64>(difference, 0));
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const s64 difference2 = s64(cpu_addr - cpu_addr_base);
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cpu_addr_base += u64(std::max<s64>(difference2, 0));
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const u64 new_size = cpu_addr_end2 - cpu_addr_base;
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const u64 new_offset = cpu_addr_base - buffer.CpuAddr();
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ASSERT(!IsRegionCpuModified(cpu_addr_base, new_size));
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downloads.push_back({
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BufferCopy{
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.src_offset = new_offset,
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.dst_offset = total_size_bytes,
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.size = new_size,
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},
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buffer_id,
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});
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total_size_bytes += new_size;
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buffer.UnmarkRegionAsGpuModified(cpu_addr_base, new_size);
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largest_copy = std::max(largest_copy, new_size);
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});
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});
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}
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if (downloads.empty()) {
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return;
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}
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if constexpr (USE_MEMORY_MAPS) {
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auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
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for (auto& [copy, buffer_id] : downloads) {
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// Have in mind the staging buffer offset for the copy
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copy.dst_offset += download_staging.offset;
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const std::array copies{copy};
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runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies);
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}
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runtime.Finish();
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for (const auto& [copy, buffer_id] : downloads) {
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const Buffer& buffer = slot_buffers[buffer_id];
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const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
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// Undo the modified offset
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const u64 dst_offset = copy.dst_offset - download_staging.offset;
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const u8* read_mapped_memory = download_staging.mapped_span.data() + dst_offset;
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cpu_memory.WriteBlockUnsafe(cpu_addr, read_mapped_memory, copy.size);
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}
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} else {
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const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
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for (const auto& [copy, buffer_id] : downloads) {
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Buffer& buffer = slot_buffers[buffer_id];
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buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
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const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
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cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
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}
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}
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boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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for (auto& interval : intervals) {
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const std::size_t size = interval.upper() - interval.lower();
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const VAddr cpu_addr = interval.lower();
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const VAddr cpu_addr_end = interval.upper();
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ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
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boost::container::small_vector<BufferCopy, 1> copies;
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buffer.ForEachDownloadRange(
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cpu_addr, size, false, [&](u64 range_offset, u64 range_size) {
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VAddr cpu_addr_base = buffer.CpuAddr() + range_offset;
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VAddr cpu_addr_end2 = cpu_addr_base + range_size;
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const s64 difference = s64(cpu_addr_end2 - cpu_addr_end);
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cpu_addr_end2 -= u64(std::max<s64>(difference, 0));
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const s64 difference2 = s64(cpu_addr - cpu_addr_base);
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cpu_addr_base += u64(std::max<s64>(difference2, 0));
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const u64 new_size = cpu_addr_end2 - cpu_addr_base;
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const u64 new_offset = cpu_addr_base - buffer.CpuAddr();
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ASSERT(!IsRegionCpuModified(cpu_addr_base, new_size));
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downloads.push_back({
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BufferCopy{
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.src_offset = new_offset,
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.dst_offset = total_size_bytes,
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.size = new_size,
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},
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buffer_id,
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});
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total_size_bytes += new_size;
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buffer.UnmarkRegionAsGpuModified(cpu_addr_base, new_size);
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largest_copy = std::max(largest_copy, new_size);
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});
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});
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}
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if (downloads.empty()) {
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return;
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}
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if constexpr (USE_MEMORY_MAPS) {
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auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
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for (auto& [copy, buffer_id] : downloads) {
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// Have in mind the staging buffer offset for the copy
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copy.dst_offset += download_staging.offset;
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const std::array copies{copy};
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runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies);
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}
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runtime.Finish();
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for (const auto& [copy, buffer_id] : downloads) {
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const Buffer& buffer = slot_buffers[buffer_id];
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const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
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// Undo the modified offset
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const u64 dst_offset = copy.dst_offset - download_staging.offset;
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const u8* read_mapped_memory = download_staging.mapped_span.data() + dst_offset;
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cpu_memory.WriteBlockUnsafe(cpu_addr, read_mapped_memory, copy.size);
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}
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} else {
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const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
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for (const auto& [copy, buffer_id] : downloads) {
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Buffer& buffer = slot_buffers[buffer_id];
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buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
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const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
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cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
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}
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}
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}
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template <class P>
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@ -644,9 +642,7 @@ void BufferCache<P>::CommitAsyncFlushes() {
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}
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template <class P>
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void BufferCache<P>::PopAsyncFlushes() {
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}
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void BufferCache<P>::PopAsyncFlushes() {}
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template <class P>
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bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
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@ -1055,7 +1051,8 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s
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Buffer& buffer = slot_buffers[buffer_id];
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buffer.MarkRegionAsGpuModified(cpu_addr, size);
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const bool is_accuracy_high = Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High;
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const bool is_accuracy_high =
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Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High;
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const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
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if (!is_async && !is_accuracy_high) {
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return;
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