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fatal: Save report on fatal:u call
Matches offical behavior with creport and replaces old log/text based report system.
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@ -16,6 +16,7 @@
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#include "core/hle/service/fatal/fatal.h"
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#include "core/hle/service/fatal/fatal_p.h"
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#include "core/hle/service/fatal/fatal_u.h"
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#include "core/reporter.h"
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namespace Service::Fatal {
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@ -100,27 +101,10 @@ static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
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LOG_ERROR(Service_Fatal, "{}", crash_report);
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const std::string crashreport_dir =
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FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "crash_logs";
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if (!FileUtil::CreateFullPath(crashreport_dir)) {
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LOG_ERROR(
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Service_Fatal,
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"Unable to create crash report directory. Possible log directory permissions issue.");
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return;
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}
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const std::time_t t = std::time(nullptr);
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const std::string crashreport_filename =
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fmt::format("{}/{:016x}-{:%F-%H%M%S}.log", crashreport_dir, title_id, *std::localtime(&t));
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auto file = FileUtil::IOFile(crashreport_filename, "wb");
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if (file.IsOpen()) {
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file.WriteString(crash_report);
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LOG_ERROR(Service_Fatal, "Saving error report to {}", crashreport_filename);
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} else {
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LOG_ERROR(Service_Fatal, "Failed to save error report to {}", crashreport_filename);
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}
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Core::System::GetInstance().GetReporter().SaveCrashReport(
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title_id, error_code, info.set_flags, info.program_entry_point, info.sp, info.pc,
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info.pstate, info.afsr0, info.afsr1, info.esr, info.far, info.registers, info.backtrace,
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info.backtrace_size, info.ArchAsString(), info.unk10);
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}
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static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) {
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