Merge pull request #3164 from ReinUsesLisp/half-cast-float
gl_shader_decompiler: Fix casts from fp32 to fp16
This commit is contained in:
		| @@ -1469,7 +1469,8 @@ private: | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     Expression HCastFloat(Operation operation) { |     Expression HCastFloat(Operation operation) { | ||||||
|         return {fmt::format("vec2({})", VisitOperand(operation, 0).AsFloat()), Type::HalfFloat}; |         return {fmt::format("vec2({}, 0.0f)", VisitOperand(operation, 0).AsFloat()), | ||||||
|  |                 Type::HalfFloat}; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     Expression HUnpack(Operation operation) { |     Expression HUnpack(Operation operation) { | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user
	 bunnei
					bunnei