mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 05:40:06 +00:00
buffer_cache: use mapped range with large vertex buffer size
This commit is contained in:
parent
95d96cfe66
commit
3067bfd126
@ -1130,7 +1130,7 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
|||||||
channel_state->vertex_buffers[index] = NULL_BINDING;
|
channel_state->vertex_buffers[index] = NULL_BINDING;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
|
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
|
||||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||||
}
|
}
|
||||||
const BufferId buffer_id = FindBuffer(*device_addr, size);
|
const BufferId buffer_id = FindBuffer(*device_addr, size);
|
||||||
|
Loading…
Reference in New Issue
Block a user