mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 06:20:06 +00:00
input_common: Simplify stick from button
This commit is contained in:
parent
8a33f8bd30
commit
2f2e88c3fb
@ -15,6 +15,9 @@ public:
|
|||||||
// do not play nicely with the theoretical maximum range.
|
// do not play nicely with the theoretical maximum range.
|
||||||
// Using a value one lower from the maximum emulates real stick behavior.
|
// Using a value one lower from the maximum emulates real stick behavior.
|
||||||
static constexpr float MAX_RANGE = 32766.0f / 32767.0f;
|
static constexpr float MAX_RANGE = 32766.0f / 32767.0f;
|
||||||
|
static constexpr float TAU = Common::PI * 2.0f;
|
||||||
|
// Use wider angle to ease the transition.
|
||||||
|
static constexpr float APERTURE = TAU * 0.15f;
|
||||||
|
|
||||||
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
||||||
|
|
||||||
@ -61,30 +64,23 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool IsAngleGreater(float old_angle, float new_angle) const {
|
bool IsAngleGreater(float old_angle, float new_angle) const {
|
||||||
constexpr float TAU = Common::PI * 2.0f;
|
const float top_limit = new_angle + APERTURE;
|
||||||
// Use wider angle to ease the transition.
|
|
||||||
constexpr float aperture = TAU * 0.15f;
|
|
||||||
const float top_limit = new_angle + aperture;
|
|
||||||
return (old_angle > new_angle && old_angle <= top_limit) ||
|
return (old_angle > new_angle && old_angle <= top_limit) ||
|
||||||
(old_angle + TAU > new_angle && old_angle + TAU <= top_limit);
|
(old_angle + TAU > new_angle && old_angle + TAU <= top_limit);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsAngleSmaller(float old_angle, float new_angle) const {
|
bool IsAngleSmaller(float old_angle, float new_angle) const {
|
||||||
constexpr float TAU = Common::PI * 2.0f;
|
const float bottom_limit = new_angle - APERTURE;
|
||||||
// Use wider angle to ease the transition.
|
|
||||||
constexpr float aperture = TAU * 0.15f;
|
|
||||||
const float bottom_limit = new_angle - aperture;
|
|
||||||
return (old_angle >= bottom_limit && old_angle < new_angle) ||
|
return (old_angle >= bottom_limit && old_angle < new_angle) ||
|
||||||
(old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle);
|
(old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle);
|
||||||
}
|
}
|
||||||
|
|
||||||
float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const {
|
float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const {
|
||||||
constexpr float TAU = Common::PI * 2.0f;
|
|
||||||
float new_angle = angle;
|
float new_angle = angle;
|
||||||
|
|
||||||
auto time_difference = static_cast<float>(
|
auto time_difference = static_cast<float>(
|
||||||
std::chrono::duration_cast<std::chrono::microseconds>(now - last_update).count());
|
std::chrono::duration_cast<std::chrono::milliseconds>(now - last_update).count());
|
||||||
time_difference /= 1000.0f * 1000.0f;
|
time_difference /= 1000.0f;
|
||||||
if (time_difference > 0.5f) {
|
if (time_difference > 0.5f) {
|
||||||
time_difference = 0.5f;
|
time_difference = 0.5f;
|
||||||
}
|
}
|
||||||
@ -201,8 +197,6 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void UpdateStatus() {
|
void UpdateStatus() {
|
||||||
const float coef = modifier_status.value ? modifier_scale : MAX_RANGE;
|
|
||||||
|
|
||||||
bool r = right_status;
|
bool r = right_status;
|
||||||
bool l = left_status;
|
bool l = left_status;
|
||||||
bool u = up_status;
|
bool u = up_status;
|
||||||
@ -220,7 +214,7 @@ public:
|
|||||||
|
|
||||||
// Move if a key is pressed
|
// Move if a key is pressed
|
||||||
if (r || l || u || d) {
|
if (r || l || u || d) {
|
||||||
amplitude = coef;
|
amplitude = modifier_status.value ? modifier_scale : MAX_RANGE;
|
||||||
} else {
|
} else {
|
||||||
amplitude = 0;
|
amplitude = 0;
|
||||||
}
|
}
|
||||||
@ -274,30 +268,17 @@ public:
|
|||||||
Common::Input::StickStatus status{};
|
Common::Input::StickStatus status{};
|
||||||
status.x.properties = properties;
|
status.x.properties = properties;
|
||||||
status.y.properties = properties;
|
status.y.properties = properties;
|
||||||
|
|
||||||
if (Settings::values.emulate_analog_keyboard) {
|
if (Settings::values.emulate_analog_keyboard) {
|
||||||
const auto now = std::chrono::steady_clock::now();
|
const auto now = std::chrono::steady_clock::now();
|
||||||
float angle_ = GetAngle(now);
|
const float angle_ = GetAngle(now);
|
||||||
status.x.raw_value = std::cos(angle_) * amplitude;
|
status.x.raw_value = std::cos(angle_) * amplitude;
|
||||||
status.y.raw_value = std::sin(angle_) * amplitude;
|
status.y.raw_value = std::sin(angle_) * amplitude;
|
||||||
return status;
|
return status;
|
||||||
}
|
}
|
||||||
constexpr float SQRT_HALF = 0.707106781f;
|
|
||||||
int x = 0, y = 0;
|
status.x.raw_value = std::cos(goal_angle) * amplitude;
|
||||||
if (right_status) {
|
status.y.raw_value = std::sin(goal_angle) * amplitude;
|
||||||
++x;
|
|
||||||
}
|
|
||||||
if (left_status) {
|
|
||||||
--x;
|
|
||||||
}
|
|
||||||
if (up_status) {
|
|
||||||
++y;
|
|
||||||
}
|
|
||||||
if (down_status) {
|
|
||||||
--y;
|
|
||||||
}
|
|
||||||
const float coef = modifier_status.value ? modifier_scale : MAX_RANGE;
|
|
||||||
status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF);
|
|
||||||
status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF);
|
|
||||||
return status;
|
return status;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user