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https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 19:20:05 +00:00
Shader_IR: allow else derivation to be optional.
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parent
ca9901867e
commit
2e9a810423
@ -1667,7 +1667,8 @@ public:
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}
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}
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void operator()(VideoCommon::Shader::ExprVar& expr) {
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void operator()(VideoCommon::Shader::ExprVar& expr) {
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current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.flow_variables.at(expr.var_index)));
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current_id =
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decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.flow_variables.at(expr.var_index)));
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}
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}
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void operator()(VideoCommon::Shader::ExprBoolean& expr) {
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void operator()(VideoCommon::Shader::ExprBoolean& expr) {
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@ -1749,7 +1750,8 @@ public:
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const Id loop_end_block = decomp.OpLabel();
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const Id loop_end_block = decomp.OpLabel();
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current_loop_exit = endloop_label;
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current_loop_exit = endloop_label;
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decomp.Emit(loop_label);
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decomp.Emit(loop_label);
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decomp.Emit(decomp.OpLoopMerge(endloop_label, loop_end_block, spv::LoopControlMask::MaskNone));
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decomp.Emit(
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decomp.OpLoopMerge(endloop_label, loop_end_block, spv::LoopControlMask::MaskNone));
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decomp.Emit(decomp.OpBranch(loop_start_block));
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decomp.Emit(decomp.OpBranch(loop_start_block));
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decomp.Emit(loop_start_block);
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decomp.Emit(loop_start_block);
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ASTNode current = ast.nodes.GetFirst();
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ASTNode current = ast.nodes.GetFirst();
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@ -363,7 +363,8 @@ std::string ASTManager::Print() {
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return printer.GetResult();
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return printer.GetResult();
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}
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}
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ASTManager::ASTManager(bool full_decompile) : full_decompile{full_decompile} {};
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ASTManager::ASTManager(bool full_decompile, bool disable_else_derivation)
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: full_decompile{full_decompile}, disable_else_derivation{disable_else_derivation} {};
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ASTManager::~ASTManager() {
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ASTManager::~ASTManager() {
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Clear();
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Clear();
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@ -378,7 +379,8 @@ void ASTManager::Init() {
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ASTManager::ASTManager(ASTManager&& other)
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ASTManager::ASTManager(ASTManager&& other)
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: labels_map(std::move(other.labels_map)), labels_count{other.labels_count},
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: labels_map(std::move(other.labels_map)), labels_count{other.labels_count},
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gotos(std::move(other.gotos)), labels(std::move(other.labels)), variables{other.variables},
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gotos(std::move(other.gotos)), labels(std::move(other.labels)), variables{other.variables},
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program{other.program}, main_node{other.main_node}, false_condition{other.false_condition} {
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program{other.program}, main_node{other.main_node}, false_condition{other.false_condition},
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disable_else_derivation{other.disable_else_derivation} {
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other.main_node.reset();
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other.main_node.reset();
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}
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}
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@ -392,6 +394,7 @@ ASTManager& ASTManager::operator=(ASTManager&& other) {
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program = other.program;
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program = other.program;
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main_node = other.main_node;
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main_node = other.main_node;
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false_condition = other.false_condition;
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false_condition = other.false_condition;
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disable_else_derivation = other.disable_else_derivation;
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other.main_node.reset();
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other.main_node.reset();
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return *this;
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return *this;
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@ -641,7 +644,7 @@ void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
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ASTNode prev = goto_node->GetPrevious();
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ASTNode prev = goto_node->GetPrevious();
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Expr condition = goto_node->GetGotoCondition();
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Expr condition = goto_node->GetGotoCondition();
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bool do_else = false;
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bool do_else = false;
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if (prev->IsIfThen()) {
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if (!disable_else_derivation && prev->IsIfThen()) {
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Expr if_condition = prev->GetIfCondition();
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Expr if_condition = prev->GetIfCondition();
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do_else = ExprAreEqual(if_condition, condition);
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do_else = ExprAreEqual(if_condition, condition);
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}
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}
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@ -298,7 +298,7 @@ private:
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class ASTManager final {
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class ASTManager final {
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public:
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public:
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ASTManager(bool full_decompile);
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ASTManager(bool full_decompile, bool disable_else_derivation);
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~ASTManager();
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~ASTManager();
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ASTManager(const ASTManager& o) = delete;
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ASTManager(const ASTManager& o) = delete;
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@ -378,6 +378,7 @@ private:
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}
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}
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bool full_decompile{};
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bool full_decompile{};
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bool disable_else_derivation{};
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std::unordered_map<u32, u32> labels_map{};
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std::unordered_map<u32, u32> labels_map{};
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u32 labels_count{};
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u32 labels_count{};
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std::vector<ASTNode> labels{};
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std::vector<ASTNode> labels{};
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@ -19,7 +19,8 @@ enum class CompileDepth : u32 {
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std::string CompileDepthAsString(CompileDepth cd);
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std::string CompileDepthAsString(CompileDepth cd);
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struct CompilerSettings {
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struct CompilerSettings {
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CompileDepth depth;
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CompileDepth depth{CompileDepth::NoFlowStack};
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bool disable_else_derivation{true};
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};
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};
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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@ -516,7 +516,8 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
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std::sort(state.block_info.begin(), state.block_info.end(),
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std::sort(state.block_info.begin(), state.block_info.end(),
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[](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
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[](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
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if (decompiled && settings.depth != CompileDepth::NoFlowStack) {
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if (decompiled && settings.depth != CompileDepth::NoFlowStack) {
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ASTManager manager{settings.depth != CompileDepth::DecompileBackwards};
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ASTManager manager{settings.depth != CompileDepth::DecompileBackwards,
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settings.disable_else_derivation};
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state.manager = &manager;
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state.manager = &manager;
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DecompileShader(state);
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DecompileShader(state);
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decompiled = state.manager->IsFullyDecompiled();
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decompiled = state.manager->IsFullyDecompiled();
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@ -72,7 +72,7 @@ struct ShaderCharacteristics {
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std::set<u32> labels{};
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std::set<u32> labels{};
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u32 start{};
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u32 start{};
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u32 end{};
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u32 end{};
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ASTManager manager{true};
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ASTManager manager{true, true};
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CompilerSettings settings{};
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CompilerSettings settings{};
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};
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};
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@ -25,7 +25,7 @@ using Tegra::Shader::Register;
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size,
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size,
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CompilerSettings settings)
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CompilerSettings settings)
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: program_code{program_code}, main_offset{main_offset}, program_size{size}, basic_blocks{},
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: program_code{program_code}, main_offset{main_offset}, program_size{size}, basic_blocks{},
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program_manager{true}, settings{settings} {
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program_manager{true, true}, settings{settings} {
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Decode();
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Decode();
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}
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}
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