mirror of
https://github.com/yuzu-emu/yuzu.git
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Merge pull request #250 from bunnei/buffer-dequeue-wait
vi: TransactParcel DequeueBuffer should wait current thread
This commit is contained in:
commit
2dc3a56e96
@ -7,6 +7,7 @@
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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@ -26,6 +27,32 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s
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boost::range::remove_erase(connected_sessions, server_session);
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}
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SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
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const std::string& reason, u64 timeout,
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WakeupCallback&& callback) {
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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thread->wakeup_callback =
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[context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread,
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SharedPtr<WaitObject> object, size_t index) mutable -> bool {
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ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
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callback(thread, context, reason);
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context.WriteToOutgoingCommandBuffer(*thread);
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return true;
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};
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auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
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thread->status = THREADSTATUS_WAIT_HLE_EVENT;
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thread->wait_objects = {event};
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event->AddWaitingThread(thread);
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if (timeout > 0) {
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thread->WakeAfterDelay(timeout);
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}
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return event;
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}
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HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
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: server_session(std::move(server_session)) {
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cmd_buf[0] = 0;
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@ -35,7 +62,7 @@ HLERequestContext::~HLERequestContext() = default;
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void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
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IPC::RequestParser rp(src_cmdbuf);
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command_header = std::make_unique<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
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command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
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if (command_header->type == IPC::CommandType::Close) {
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// Close does not populate the rest of the IPC header
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@ -45,7 +72,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
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// If handle descriptor is present, add size of it
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if (command_header->enable_handle_descriptor) {
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handle_descriptor_header =
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std::make_unique<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
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std::make_shared<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
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if (handle_descriptor_header->send_current_pid) {
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rp.Skip(2, false);
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}
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@ -88,7 +115,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
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// All outgoing domain messages have the domain header, if only incoming has it
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if (incoming || domain_message_header) {
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domain_message_header =
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std::make_unique<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
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std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
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} else {
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if (Session()->IsDomain())
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LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
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@ -96,7 +123,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
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}
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data_payload_header =
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std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
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std::make_shared<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
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data_payload_offset = rp.GetCurrentOffset();
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@ -159,8 +186,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
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return RESULT_SUCCESS;
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}
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ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
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HandleTable& dst_table) {
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ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
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std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
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Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
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dst_cmdbuf.size() * sizeof(u32));
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// The header was already built in the internal command buffer. Attempt to parse it to verify
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// the integrity and then copy it over to the target command buffer.
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ParseCommandBuffer(cmd_buf.data(), false);
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@ -171,7 +201,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
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if (domain_message_header)
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size -= sizeof(IPC::DomainMessageHeader) / sizeof(u32);
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std::copy_n(cmd_buf.begin(), size, dst_cmdbuf);
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std::copy_n(cmd_buf.begin(), size, dst_cmdbuf.data());
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if (command_header->enable_handle_descriptor) {
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ASSERT_MSG(!move_objects.empty() || !copy_objects.empty(),
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@ -213,6 +243,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
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dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
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}
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}
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// Copy the translated command buffer back into the thread's command buffer area.
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Memory::WriteBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
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dst_cmdbuf.size() * sizeof(u32));
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return RESULT_SUCCESS;
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}
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@ -6,6 +6,7 @@
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#include <array>
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#include <memory>
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#include <string>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include "common/common_types.h"
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@ -13,6 +14,7 @@
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/thread.h"
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namespace Service {
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class ServiceFrameworkBase;
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@ -24,6 +26,7 @@ class Domain;
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class HandleTable;
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class HLERequestContext;
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class Process;
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class Event;
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/**
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* Interface implemented by HLE Session handlers.
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@ -102,14 +105,31 @@ public:
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return server_session;
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}
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using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
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ThreadWakeupReason reason)>;
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/**
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* Puts the specified guest thread to sleep until the returned event is signaled or until the
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* specified timeout expires.
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* @param thread Thread to be put to sleep.
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* @param reason Reason for pausing the thread, to be used for debugging purposes.
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* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
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* invoked with a Timeout reason.
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* @param callback Callback to be invoked when the thread is resumed. This callback must write
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* the entire command response once again, regardless of the state of it before this function
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* was called.
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* @returns Event that when signaled will resume the thread and call the callback function.
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*/
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SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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u64 timeout, WakeupCallback&& callback);
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void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
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/// Populates this context with data from the requesting process/thread.
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ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
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HandleTable& src_table);
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/// Writes data from this context back to the requesting process/thread.
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ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
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HandleTable& dst_table);
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ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
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u32_le GetCommand() const {
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return command;
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@ -139,7 +159,7 @@ public:
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return buffer_c_desciptors;
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}
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const std::unique_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
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const std::shared_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
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return domain_message_header;
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}
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@ -212,10 +232,10 @@ private:
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boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
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boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
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std::unique_ptr<IPC::CommandHeader> command_header;
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std::unique_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
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std::unique_ptr<IPC::DataPayloadHeader> data_payload_header;
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std::unique_ptr<IPC::DomainMessageHeader> domain_message_header;
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std::shared_ptr<IPC::CommandHeader> command_header;
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std::shared_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
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std::shared_ptr<IPC::DataPayloadHeader> data_payload_header;
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std::shared_ptr<IPC::DomainMessageHeader> domain_message_header;
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std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
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std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
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std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
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@ -55,16 +55,6 @@ inline static u32 const NewThreadId() {
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Thread::Thread() {}
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Thread::~Thread() {}
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/**
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* Check if the specified thread is waiting on the specified address to be arbitrated
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* @param thread The thread to test
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* @param wait_address The address to test against
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* @return True if the thread is waiting, false otherwise
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*/
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static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
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return thread->status == THREADSTATUS_WAIT_ARB && wait_address == thread->wait_address;
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}
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
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@ -102,12 +92,6 @@ void WaitCurrentThread_Sleep() {
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thread->status = THREADSTATUS_WAIT_SLEEP;
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}
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void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
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Thread* thread = GetCurrentThread();
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thread->wait_address = wait_address;
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thread->status = THREADSTATUS_WAIT_ARB;
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}
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void ExitCurrentThread() {
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Thread* thread = GetCurrentThread();
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thread->Stop();
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@ -129,7 +113,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
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bool resume = true;
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if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
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thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
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// Remove the thread from each of its waiting objects' waitlists
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for (auto& object : thread->wait_objects)
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@ -163,7 +148,7 @@ void Thread::ResumeFromWait() {
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switch (status) {
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case THREADSTATUS_WAIT_SYNCH_ALL:
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case THREADSTATUS_WAIT_SYNCH_ANY:
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case THREADSTATUS_WAIT_ARB:
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case THREADSTATUS_WAIT_HLE_EVENT:
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case THREADSTATUS_WAIT_SLEEP:
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case THREADSTATUS_WAIT_IPC:
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break;
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@ -38,7 +38,7 @@ enum ThreadProcessorId : s32 {
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enum ThreadStatus {
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THREADSTATUS_RUNNING, ///< Currently running
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THREADSTATUS_READY, ///< Ready to run
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THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
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THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting for hle event to finish
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THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
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THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
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THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
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@ -39,7 +39,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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for (const auto& thread : waiting_threads) {
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// The list of waiting threads must not contain threads that are not waiting to be awakened.
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ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
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thread->status == THREADSTATUS_WAIT_HLE_EVENT,
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"Inconsistent thread statuses in waiting_threads");
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if (thread->current_priority >= candidate_priority)
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@ -26,24 +26,30 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
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LOG_WARNING(Service, "Adding graphics buffer %u", slot);
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queue.emplace_back(buffer);
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if (buffer_wait_event) {
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buffer_wait_event->Signal();
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}
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}
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u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
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boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
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auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
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// Only consider free buffers. Buffers become free once again after they've been Acquired
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// and Released by the compositor, see the NVFlinger::Compose method.
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if (buffer.status != Buffer::Status::Free)
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if (buffer.status != Buffer::Status::Free) {
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return false;
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}
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// Make sure that the parameters match.
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return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
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});
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if (itr == queue.end()) {
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LOG_CRITICAL(Service_NVDRV, "no free buffers for pixel_format=%d, width=%d, height=%d",
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pixel_format, width, height);
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itr = queue.begin();
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return boost::none;
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}
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buffer_wait_event = nullptr;
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itr->status = Buffer::Status::Dequeued;
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return itr->slot;
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}
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@ -81,6 +87,10 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
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ASSERT(itr != queue.end());
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ASSERT(itr->status == Buffer::Status::Acquired);
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itr->status = Buffer::Status::Free;
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if (buffer_wait_event) {
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buffer_wait_event->Signal();
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}
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}
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u32 BufferQueue::Query(QueryType type) {
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@ -96,5 +106,10 @@ u32 BufferQueue::Query(QueryType type) {
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return 0;
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}
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void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event) {
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ASSERT_MSG(!buffer_wait_event, "buffer_wait_event only supports a single waiting thread!");
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buffer_wait_event = std::move(wait_event);
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}
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} // namespace NVFlinger
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} // namespace Service
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@ -69,12 +69,13 @@ public:
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};
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void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
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u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height);
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boost::optional<u32> DequeueBuffer(u32 width, u32 height);
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const IGBPBuffer& RequestBuffer(u32 slot) const;
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void QueueBuffer(u32 slot, BufferTransformFlags transform);
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boost::optional<const Buffer&> AcquireBuffer();
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void ReleaseBuffer(u32 slot);
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u32 Query(QueryType type);
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void SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event);
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u32 GetId() const {
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return id;
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@ -90,6 +91,9 @@ private:
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std::vector<Buffer> queue;
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Kernel::SharedPtr<Kernel::Event> native_handle;
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/// Used to signal waiting thread when no buffers are available
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Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
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};
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} // namespace NVFlinger
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@ -152,8 +152,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
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UNIMPLEMENTED_MSG("command_type=%d", context.GetCommandType());
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}
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u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
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context.WriteToOutgoingCommandBuffer(cmd_buf, *Core::CurrentProcess(), Kernel::g_handle_table);
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context.WriteToOutgoingCommandBuffer(*Kernel::GetCurrentThread());
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return RESULT_SUCCESS;
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}
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|
@ -486,12 +486,30 @@ private:
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ctx.WriteBuffer(response.Serialize());
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} else if (transaction == TransactionId::DequeueBuffer) {
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IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
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const u32 width{request.data.width};
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const u32 height{request.data.height};
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boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
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u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
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request.data.height);
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IGBPDequeueBufferResponseParcel response{slot};
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if (slot != boost::none) {
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// Buffer is available
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IGBPDequeueBufferResponseParcel response{*slot};
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ctx.WriteBuffer(response.Serialize());
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} else {
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// Wait the current thread until a buffer becomes available
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auto wait_event = ctx.SleepClientThread(
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Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
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[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
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ThreadWakeupReason reason) {
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// Repeat TransactParcel DequeueBuffer when a buffer is available
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auto buffer_queue = nv_flinger->GetBufferQueue(id);
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boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
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IGBPDequeueBufferResponseParcel response{*slot};
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ctx.WriteBuffer(response.Serialize());
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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});
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buffer_queue->SetBufferWaitEvent(std::move(wait_event));
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}
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} else if (transaction == TransactionId::RequestBuffer) {
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IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
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|
@ -150,8 +150,8 @@ QString WaitTreeThread::GetText() const {
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case THREADSTATUS_READY:
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status = tr("ready");
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break;
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case THREADSTATUS_WAIT_ARB:
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status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0'));
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case THREADSTATUS_WAIT_HLE_EVENT:
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status = tr("waiting for HLE return");
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break;
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case THREADSTATUS_WAIT_SLEEP:
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status = tr("sleeping");
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@ -180,7 +180,7 @@ QColor WaitTreeThread::GetColor() const {
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return QColor(Qt::GlobalColor::darkGreen);
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case THREADSTATUS_READY:
|
||||
return QColor(Qt::GlobalColor::darkBlue);
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
return QColor(Qt::GlobalColor::darkRed);
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
return QColor(Qt::GlobalColor::darkYellow);
|
||||
|
Loading…
Reference in New Issue
Block a user