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glsl: Implement BF*
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@ -204,8 +204,8 @@ void EmitSelectU8(EmitContext& ctx, std::string_view cond, std::string_view true
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std::string_view false_value);
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std::string_view false_value);
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void EmitSelectU16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectU16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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std::string_view false_value);
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void EmitSelectU32(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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std::string_view false_value);
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std::string_view true_value, std::string_view false_value);
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void EmitSelectU64(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectU64(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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std::string_view false_value);
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void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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@ -22,7 +22,7 @@ void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in
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void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}-{};", inst, a, b);
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}
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}
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void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -111,26 +111,26 @@ void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::
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[[maybe_unused]] std::string_view insert,
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[[maybe_unused]] std::string_view insert,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view count) {
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[[maybe_unused]] std::string_view count) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=bitfieldInsert({}, {}, int({}), int({}));", inst, base, insert, offset, count);
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}
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}
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void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view count) {
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[[maybe_unused]] std::string_view count) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=bitfieldExtract(int({}), int({}), int({}));", inst, base, offset, count);
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}
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}
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void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view base,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view count) {
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[[maybe_unused]] std::string_view count) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=bitfieldExtract({}, int({}), int({}));", inst, base, offset, count);
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}
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}
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void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view value) {
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=bitfieldReverse({});", inst, value);
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}
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}
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void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -28,10 +28,11 @@ void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::stri
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throw NotImplementedException("GLSL Instruction");
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throw NotImplementedException("GLSL Instruction");
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}
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}
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void EmitSelectU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
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void EmitSelectU32([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
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[[maybe_unused]] std::string_view cond,
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[[maybe_unused]] std::string_view true_value,
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[[maybe_unused]] std::string_view true_value,
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[[maybe_unused]] std::string_view false_value) {
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[[maybe_unused]] std::string_view false_value) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}={}?{}:{};", inst, cond, true_value, false_value);
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}
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}
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void EmitSelectU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
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void EmitSelectU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
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