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gl_shader_decompiler: Fix gl_PointSize redeclaration

This commit is contained in:
ReinUsesLisp 2019-07-11 16:10:59 -03:00
parent aca40de224
commit 0eb0c24269

@ -310,7 +310,7 @@ private:
} }
if (ir.UsesPointSize()) { if (ir.UsesPointSize()) {
code.AddLine("int gl_PointSize;"); code.AddLine("float gl_PointSize;");
} }
--code.scope; --code.scope;