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PTM: Fixed a problem with the gamecoin PTM file.
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@ -139,37 +139,29 @@ const Interface::FunctionInfo FunctionTable[] = {
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Interface::Interface() {
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Interface::Interface() {
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Register(FunctionTable);
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Register(FunctionTable);
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// TODO(Subv): This code needs to be updated to not directly create archives and use the
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// Open the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
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// standard archive.h interfaces.
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#if 0
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// Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
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// TODO(Subv): In the future we should use the FS service to query this archive
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std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
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ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true);
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if (!ptm_shared_extsavedata->Initialize()) {
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LOG_CRITICAL(Service_PTM, "Could not initialize SharedExtSaveData archive for the PTM:U service");
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return;
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}
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FileSys::Path archive_path(ptm_shared_extdata_id);
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FileSys::Path archive_path(ptm_shared_extdata_id);
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ResultCode result = ptm_shared_extsavedata->Open(archive_path);
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auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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// If the archive didn't exist, create the files inside
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// If the archive didn't exist, create the files inside
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if (result.description == ErrorDescription::FS_NotFormatted) {
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if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) {
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// Format the archive to clear the directories
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// Format the archive to create the directories
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ptm_shared_extsavedata->Format(archive_path);
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Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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// Open it again to get a valid archive now that the folder exists
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// Open it again to get a valid archive now that the folder exists
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ptm_shared_extsavedata->Open(archive_path);
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archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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_assert_msg_(Service_PTM, archive_result.Succeeded(), "Could not open the PTM SharedExtSaveData archive!");
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FileSys::Path gamecoin_path("gamecoin.dat");
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FileSys::Path gamecoin_path("gamecoin.dat");
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FileSys::Mode open_mode = {};
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FileSys::Mode open_mode = {};
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open_mode.write_flag = 1;
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open_mode.write_flag = 1;
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open_mode.create_flag = 1;
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open_mode.create_flag = 1;
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// Open the file and write the default gamecoin information
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// Open the file and write the default gamecoin information
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auto gamecoin = ptm_shared_extsavedata->OpenFile(gamecoin_path, open_mode);
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auto gamecoin_result = Service::FS::OpenFileFromArchive(*archive_result, gamecoin_path, open_mode);
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if (gamecoin != nullptr) {
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if (gamecoin_result.Succeeded()) {
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gamecoin->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin));
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auto gamecoin = gamecoin_result.MoveFrom();
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gamecoin->Close();
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gamecoin->backend->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin));
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gamecoin->backend->Close();
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}
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}
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}
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}
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#endif
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}
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}
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} // namespace
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} // namespace
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