mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 22:00:05 +00:00
Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
This commit is contained in:
parent
1069eced84
commit
0bc323bafb
@ -427,6 +427,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
|||||||
}
|
}
|
||||||
|
|
||||||
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
|
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||||
|
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
|
||||||
|
// be signalled at least once, and signaled after a new controller is connected?
|
||||||
|
styleset_changed_event->Signal();
|
||||||
return styleset_changed_event;
|
return styleset_changed_event;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -96,6 +96,8 @@ public:
|
|||||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||||
|
|
||||||
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||||
|
|
||||||
|
ReloadInputDevices();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActivateController(HidController controller) {
|
void ActivateController(HidController controller) {
|
||||||
|
Loading…
Reference in New Issue
Block a user