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kernel/thread: Use owner_process when setting the page table in SetupMainThread()
The owning process of a thread is required to exist before the thread, so we can enforce this API-wise by using a reference. We can also avoid the reliance on the system instance by using that parameter to access the page table that needs to be set.
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@ -125,7 +125,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
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vm_manager.LogLayout();
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status = ProcessStatus::Running;
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Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, this);
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Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
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}
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void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
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@ -311,13 +311,13 @@ void Thread::BoostPriority(u32 priority) {
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}
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SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
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SharedPtr<Process> owner_process) {
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Process& owner_process) {
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// Setup page table so we can write to memory
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SetCurrentPageTable(&Core::CurrentProcess()->vm_manager.page_table);
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SetCurrentPageTable(&owner_process.vm_manager.page_table);
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// Initialize new "main" thread
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auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0,
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Memory::STACK_AREA_VADDR_END, std::move(owner_process));
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Memory::STACK_AREA_VADDR_END, &owner_process);
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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@ -281,7 +281,7 @@ private:
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* @return A shared pointer to the main thread
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*/
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SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
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SharedPtr<Process> owner_process);
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Process& owner_process);
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/**
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* Gets the current thread
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