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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "video_core/command_classes/host1x.h"
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#include "video_core/gpu.h"
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Tegra::Host1x::Host1x(GPU& gpu_) : gpu(gpu_) {}
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Tegra::Host1x::~Host1x() = default;
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void Tegra::Host1x::StateWrite(u32 offset, u32 arguments) {
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u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u32);
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std::memcpy(state_offset, &arguments, sizeof(u32));
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}
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void Tegra::Host1x::ProcessMethod(Host1x::Method method, const std::vector<u32>& arguments) {
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StateWrite(static_cast<u32>(method), arguments[0]);
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switch (method) {
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case Method::WaitSyncpt:
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Execute(arguments[0]);
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break;
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case Method::LoadSyncptPayload32:
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syncpoint_value = arguments[0];
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break;
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case Method::WaitSyncpt32:
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Execute(arguments[0]);
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break;
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default:
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UNIMPLEMENTED_MSG("Host1x method 0x{:X}", static_cast<u32>(method));
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break;
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}
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}
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void Tegra::Host1x::Execute(u32 data) {
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// This method waits on a valid syncpoint.
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// TODO: Implement when proper Async is in place
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}
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