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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <optional>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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enum class VoteOp : u64 {
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ALL,
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ANY,
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EQ,
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};
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[[nodiscard]] IR::U1 VoteOperation(IR::IREmitter& ir, const IR::U1& pred, VoteOp vote_op) {
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switch (vote_op) {
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case VoteOp::ALL:
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return ir.VoteAll(pred);
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case VoteOp::ANY:
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return ir.VoteAny(pred);
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case VoteOp::EQ:
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return ir.VoteEqual(pred);
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default:
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throw NotImplementedException("Invalid VOTE op {}", vote_op);
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}
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}
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void Vote(TranslatorVisitor& v, u64 insn) {
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union {
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u64 insn;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<39, 3, IR::Pred> pred_a;
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BitField<42, 1, u64> neg_pred_a;
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BitField<45, 3, IR::Pred> pred_b;
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BitField<48, 2, VoteOp> vote_op;
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} const vote{insn};
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const IR::U1 vote_pred{v.ir.GetPred(vote.pred_a, vote.neg_pred_a != 0)};
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v.ir.SetPred(vote.pred_b, VoteOperation(v.ir, vote_pred, vote.vote_op));
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v.X(vote.dest_reg, v.ir.SubgroupBallot(vote_pred));
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}
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} // Anonymous namespace
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void TranslatorVisitor::VOTE(u64 insn) {
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Vote(*this, insn);
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}
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} // namespace Shader::Maxwell
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