2019-08-24 13:57:49 +00:00
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <thread>
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#include <tuple>
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#include "common/common_types.h"
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2020-09-05 02:35:42 +00:00
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#include "common/param_package.h"
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2019-08-24 13:57:49 +00:00
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#include "common/thread.h"
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#include "common/threadsafe_queue.h"
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#include "common/vector_math.h"
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#include "core/frontend/input.h"
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#include "input_common/motion_input.h"
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namespace InputCommon::CemuhookUDP {
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2020-11-18 04:16:29 +00:00
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constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
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class Socket;
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namespace Response {
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struct PadData;
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struct PortInfo;
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struct TouchPad;
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struct Version;
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} // namespace Response
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enum class PadMotion {
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GyroX,
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GyroY,
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GyroZ,
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AccX,
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AccY,
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AccZ,
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Undefined,
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};
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enum class PadTouch {
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Click,
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Undefined,
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};
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struct UDPPadStatus {
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std::string host{"127.0.0.1"};
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u16 port{26760};
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std::size_t pad_index{};
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PadMotion motion{PadMotion::Undefined};
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f32 motion_value{0.0f};
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};
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struct DeviceStatus {
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std::mutex update_mutex;
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Input::MotionStatus motion_status;
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std::tuple<float, float, bool> touch_status;
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// calibration data for scaling the device's touch area to 3ds
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struct CalibrationData {
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u16 min_x{};
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u16 min_y{};
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u16 max_x{};
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u16 max_y{};
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};
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std::optional<CalibrationData> touch_calibration;
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};
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class Client {
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public:
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// Initialize the UDP client capture and read sequence
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Client();
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// Close and release the client
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~Client();
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// Used for polling
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void BeginConfiguration();
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void EndConfiguration();
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std::vector<Common::ParamPackage> GetInputDevices() const;
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bool DeviceConnected(std::size_t client) const;
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void ReloadSockets();
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Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
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const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
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DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
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const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
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Input::TouchStatus& GetTouchState();
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const Input::TouchStatus& GetTouchState() const;
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private:
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struct ClientData {
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ClientData();
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~ClientData();
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std::string host{"127.0.0.1"};
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u16 port{26760};
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std::size_t pad_index{};
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std::unique_ptr<Socket> socket;
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DeviceStatus status;
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std::thread thread;
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u64 packet_sequence{};
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s8 active{-1};
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// Realtime values
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// motion is initalized with PID values for drift correction on joycons
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InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
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std::chrono::time_point<std::chrono::steady_clock> last_motion_update;
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};
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// For shutting down, clear all data, join all threads, release usb
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void Reset();
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// Translates configuration to client number
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std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const;
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void OnVersion(Response::Version);
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void OnPortInfo(Response::PortInfo);
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void OnPadData(Response::PadData, std::size_t client);
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void StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index, u32 client_id);
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void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
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const Common::Vec3<float>& gyro);
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// Returns an unused finger id, if there is no fingers available std::nullopt will be
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// returned
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std::optional<std::size_t> GetUnusedFingerID() const;
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// Merges and updates all touch inputs into the touch_status array
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void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
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bool configuring = false;
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// Allocate clients for 8 udp servers
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static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
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// Each client can have up 2 touch inputs
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static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
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std::array<ClientData, MAX_UDP_CLIENTS> clients{};
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Common::SPSCQueue<UDPPadStatus> pad_queue{};
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Input::TouchStatus touch_status{};
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std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
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};
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/// An async job allowing configuration of the touchpad calibration.
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class CalibrationConfigurationJob {
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public:
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enum class Status {
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Initialized,
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Ready,
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Stage1Completed,
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Completed,
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};
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/**
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* Constructs and starts the job with the specified parameter.
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*
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* @param status_callback Callback for job status updates
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* @param data_callback Called when calibration data is ready
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*/
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explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
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u32 client_id, std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback);
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~CalibrationConfigurationJob();
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void Stop();
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private:
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Common::Event complete_event;
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};
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback);
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2019-08-24 13:57:49 +00:00
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} // namespace InputCommon::CemuhookUDP
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