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44 lines
956 B
C++
44 lines
956 B
C++
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <optional>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/macro/macro.h"
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namespace Tegra {
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namespace Engines {
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class Maxwell3D;
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}
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using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters);
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class HLEMacro {
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public:
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HLEMacro(Engines::Maxwell3D& maxwell3d);
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~HLEMacro();
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std::optional<std::unique_ptr<CachedMacro>> GetHLEProgram(u64 hash) const;
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private:
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Engines::Maxwell3D& maxwell3d;
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};
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class HLEMacroImpl : public CachedMacro {
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public:
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explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d, HLEFunction func);
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~HLEMacroImpl();
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void Execute(const std::vector<u32>& parameters, u32 method) override;
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private:
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Engines::Maxwell3D& maxwell3d;
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HLEFunction func;
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};
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} // namespace Tegra
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