yuzu/src/common/break_points.h

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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <string>
#include "common/common.h"
class DebugInterface;
struct TBreakPoint
{
u32 iAddress;
bool bOn;
bool bTemporary;
};
struct TMemCheck
{
TMemCheck():
StartAddress(0), EndAddress(0),
bRange(false), OnRead(false), OnWrite(false),
Log(false), Break(false), numHits(0)
{ }
u32 StartAddress;
u32 EndAddress;
bool bRange;
bool OnRead;
bool OnWrite;
bool Log;
bool Break;
u32 numHits;
void Action(DebugInterface *dbg_interface, u32 iValue, u32 addr,
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bool write, int size, u32 pc);
};
// Code breakpoints.
class BreakPoints
{
public:
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typedef std::vector<TBreakPoint> TBreakPoints;
typedef std::vector<std::string> TBreakPointsStr;
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const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
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TBreakPointsStr GetStrings() const;
void AddFromStrings(const TBreakPointsStr& bps);
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// is address breakpoint
bool IsAddressBreakPoint(u32 iAddress);
bool IsTempBreakPoint(u32 iAddress);
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// Add BreakPoint
void Add(u32 em_address, bool temp=false);
void Add(const TBreakPoint& bp);
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// Remove Breakpoint
void Remove(u32 iAddress);
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void Clear();
void DeleteByAddress(u32 Address);
private:
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TBreakPoints m_BreakPoints;
u32 m_iBreakOnCount;
};
// Memory breakpoints
class MemChecks
{
public:
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typedef std::vector<TMemCheck> TMemChecks;
typedef std::vector<std::string> TMemChecksStr;
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TMemChecks m_MemChecks;
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const TMemChecks& GetMemChecks() { return m_MemChecks; }
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TMemChecksStr GetStrings() const;
void AddFromStrings(const TMemChecksStr& mcs);
void Add(const TMemCheck& rMemoryCheck);
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// memory breakpoint
TMemCheck *GetMemCheck(u32 address);
void Remove(u32 _Address);
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void Clear() { m_MemChecks.clear(); };
};