2022-04-23 08:59:50 +00:00
|
|
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
|
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
2021-09-20 22:20:56 +00:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "input_common/input_engine.h"
|
|
|
|
|
|
|
|
namespace InputCommon {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
|
|
|
* to all button devices it created.
|
|
|
|
*/
|
2021-12-13 14:05:23 +00:00
|
|
|
class TouchScreen final : public InputEngine {
|
2021-09-20 22:20:56 +00:00
|
|
|
public:
|
2021-12-13 14:05:23 +00:00
|
|
|
explicit TouchScreen(std::string input_engine_);
|
2021-09-20 22:20:56 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Signals that mouse has moved.
|
|
|
|
* @param x the x-coordinate of the cursor
|
|
|
|
* @param y the y-coordinate of the cursor
|
|
|
|
* @param center_x the x-coordinate of the middle of the screen
|
|
|
|
* @param center_y the y-coordinate of the middle of the screen
|
|
|
|
*/
|
|
|
|
void TouchMoved(float x, float y, std::size_t finger);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the status of all buttons bound with the key to pressed
|
|
|
|
* @param key_code the code of the key to press
|
|
|
|
*/
|
|
|
|
void TouchPressed(float x, float y, std::size_t finger);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the status of all buttons bound with the key to released
|
|
|
|
* @param key_code the code of the key to release
|
|
|
|
*/
|
|
|
|
void TouchReleased(std::size_t finger);
|
|
|
|
|
2021-11-01 20:17:53 +00:00
|
|
|
/// Resets all inputs to their initial value
|
2021-09-20 22:20:56 +00:00
|
|
|
void ReleaseAllTouch();
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace InputCommon
|