Commit Graph

214 Commits

Author SHA1 Message Date
cd2e59439f Merged Tomeke44's NPC rotations.
Thanks Tomeke44, for doing an entire gruntwork cycle yourself!

Note regarding any future merging: since the keys in NPCs.json are
strings, they get sorted in lexicographic order, rather than numerical
order. If merging with Python, you can create an OrderedDict like:

od = collections.OrderedDict(sorted(npcs.items()))

And then initialize a list with its entries, then fill in the angles by
matching the gruntwork NPCIDs with the list's indices instead of using
npcs.keys() directly.
2020-10-14 02:10:06 +02:00
f943077164 Added paths for Don Doom and Bad Max.
Their spawn points have been updated to match (due to how the respawn
logic now works, this is non-optional).
2020-10-13 21:27:15 +02:00
dbab3abaaa Added .gitignore. 2020-10-13 21:14:51 +02:00
Gent
47cad2bb22 Add map numbers to Future NPCs and mobs 2020-10-12 18:09:49 -04:00
Gent
364a1aa8fa Format mob + NPC JSONs 2020-10-12 18:09:49 -04:00
9c595541b3 Populated first four fusion lairs.
Also:
* Removed redundant iConditionBitFlag and iBarkerType members from all
mobs
* Added missing Newprint Ninjas
2020-09-25 22:30:39 +02:00
5ebfcf06b3
Merge pull request #2 from gsemaj/ycc
Add preliminary NPC/slider pathing data
2020-09-25 18:23:08 +02:00
Gent
12ff81a5e9 Add preliminary NPC/slider pathing data 2020-09-25 08:12:22 -04:00
2d16da5194 removed duped NPCs - Ben Buttoncoyote 2020-09-23 13:18:16 -05:00
dc47c07f11
Merge pull request #1 from gsemaj/ycc
Add paths.json
2020-09-22 04:25:19 +02:00
Gent
f9c5f6a245 Add skyway routes for The Future 2020-09-19 01:41:31 -04:00
Gent
7d796ce456 Add paths.json 2020-09-18 22:49:27 -04:00
19d9902331 initial commit 2020-09-09 12:03:26 -05:00
OpenFusionProject
1f0e3771c8
Initial commit 2020-09-08 13:58:02 -05:00