Commit Graph

13 Commits

Author SHA1 Message Date
CakeLancelot
6a95fe9ae5 Remove all Fusions from NPCs.json 2020-12-01 05:01:15 -06:00
Gent S
b942d92616 Instanced all existing Fusion Lair NPCs
*except Fuse's Lair and co.
*and spring chicken
2020-12-01 05:28:27 -05:00
Gent S
29b4f6afd6 Restructure NPCs.json and mobs.json 2020-11-23 18:41:35 -05:00
CakeLancelot
c77e75308d Add Runty, as well as missing Resurrect 'Ems 2020-10-25 12:50:46 -05:00
Jade
4188973ab3 Correctly Instanced Skatepark and Canopy 2020-10-24 23:03:12 +01:00
Jade
e547b27465 Instancing mapNums to IZ NPCs 2020-10-19 16:32:09 +01:00
b4a2ffd37e Additional rotations by Tomeke44. 2020-10-18 22:25:26 +02:00
CakeLancelot
99b1f2b1b9 Fix Time Machine warp NPC not being in the correct instance
The time machine should now work and teleport you to the past again
2020-10-18 08:23:24 -05:00
cd2e59439f Merged Tomeke44's NPC rotations.
Thanks Tomeke44, for doing an entire gruntwork cycle yourself!

Note regarding any future merging: since the keys in NPCs.json are
strings, they get sorted in lexicographic order, rather than numerical
order. If merging with Python, you can create an OrderedDict like:

od = collections.OrderedDict(sorted(npcs.items()))

And then initialize a list with its entries, then fill in the angles by
matching the gruntwork NPCIDs with the list's indices instead of using
npcs.keys() directly.
2020-10-14 02:10:06 +02:00
Gent
47cad2bb22 Add map numbers to Future NPCs and mobs 2020-10-12 18:09:49 -04:00
Gent
364a1aa8fa Format mob + NPC JSONs 2020-10-12 18:09:49 -04:00
2d16da5194 removed duped NPCs - Ben Buttoncoyote 2020-09-23 13:18:16 -05:00
19d9902331 initial commit 2020-09-09 12:03:26 -05:00