Updated FAQ (markdown)

maksdma 2022-04-02 01:02:37 +03:00
parent 689ff6bb1b
commit 9f5c9342af

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FAQ.md

@ -52,7 +52,7 @@ If you're interested in 3DS emulation as an experiment, you may gain something o
Yes, Citra supports networked local WiFi, but does not support connecting to Nintendo's servers. Yes, Citra supports networked local WiFi, but does not support connecting to Nintendo's servers.
#### Are you planning to make an Android version? #### Are you planning to make an Android version?
Yes. It has been official released and can be downloaded via https://play.google.com/store/apps/details?id=org.citra.citra_emu Yes. It has been official released and can be downloaded via [https://play.google.com/store/apps/details?id=org.citra.citra_emu](https://bit.ly/3u1Xyyp)
#### Does Citra have controller support? #### Does Citra have controller support?
Yes, you can configure your controller directly through the GUI. Yes, you can configure your controller directly through the GUI.
@ -173,7 +173,7 @@ The folder for the emulated SD card is named `sdmc` and can be found in Citra's
#### Particle effects or text display as a jumble of triangles. #### Particle effects or text display as a jumble of triangles.
You are using an older build. Download the latest nightly [build](https://citra-emu.org/download/) as the issue has been resolved. You are using an older build. Download the latest nightly [build](https://bit.ly/38fEPXv) as the issue has been resolved.
Old answer: In certain games, animated particle effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kind of effects. Old answer: In certain games, animated particle effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kind of effects.