Updated FAQ (markdown)
							
								
								
									
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							| @@ -52,7 +52,7 @@ If you're interested in 3DS emulation as an experiment, you may gain something o | |||||||
| Yes, Citra supports networked local WiFi, but does not support connecting to Nintendo's servers. | Yes, Citra supports networked local WiFi, but does not support connecting to Nintendo's servers. | ||||||
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| #### Are you planning to make an Android version? | #### Are you planning to make an Android version? | ||||||
| Yes. It has been official released and can be downloaded via https://play.google.com/store/apps/details?id=org.citra.citra_emu | Yes. It has been official released and can be downloaded via [https://play.google.com/store/apps/details?id=org.citra.citra_emu](https://bit.ly/3u1Xyyp) | ||||||
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| #### Does Citra have controller support? | #### Does Citra have controller support? | ||||||
| Yes, you can configure your controller directly through the GUI. | Yes, you can configure your controller directly through the GUI. | ||||||
| @@ -173,7 +173,7 @@ The folder for the emulated SD card is named `sdmc` and can be found in Citra's | |||||||
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| #### Particle effects or text display as a jumble of triangles. | #### Particle effects or text display as a jumble of triangles. | ||||||
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| You are using an older build. Download the latest nightly [build](https://citra-emu.org/download/) as the issue has been resolved. | You are using an older build. Download the latest nightly [build](https://bit.ly/38fEPXv) as the issue has been resolved. | ||||||
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| Old answer: In certain games, animated particle effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kind of effects. | Old answer: In certain games, animated particle effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kind of effects. | ||||||
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