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Updated HLE AAC Decoder (markdown)
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# HLE AAC Decoder
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During our reverse engineering efforts, it was found that Pokemon X/Y use `AAC` files for the music.
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During our reverse engineering efforts, it was found that Pokemon X/Y use `AAC` files for the music.
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So, to achieve feature parity between LLE & HLE audio, our developer B3N30 implemented an HLE AAC decoder.
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So, to achieve feature parity between LLE & HLE audio, our developer B3N30 implemented an HLE AAC decoder.
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