From 2a86483e5e40a106168726967d51d581b15e6e50 Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Fri, 23 Sep 2016 20:14:36 +0200 Subject: [PATCH] Something about v-sync --- FAQ.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/FAQ.md b/FAQ.md index 4df110f..c13b925 100644 --- a/FAQ.md +++ b/FAQ.md @@ -37,6 +37,12 @@ If you're interested in 3DS emulation as an experiment, you may gain something o #### Can I expect _Citra_ to play [GAME] at full-speed? _Citra_ cannot currently play most games at full speed, especially games that have 3D graphics. +#### [GAME] runs way too fast, how can I slow down the emulation? +This has only been happening recently and there is no good solution to this problem yet. +In the future _Citra_ will be able to emulate at the correct speed. +For now, we have added a V-Sync option in the Menu (citra-qt): "Emulation" > "Configure ..." > "Graphics" > "Enable V-Sync". If you enable this option _Citra_ will at run at your display refresh rate at most. +Other users had success limiting their framerate using [dxtory](http://exkode.com/dxtory-features-en.html) - we don't provide any support for this workaround though. + #### I saw a _YouTube_ video about [GAME], why doesn't it work on the nightly build? Alternative custom branches may have not been merged into master. We only support nightly builds based on the [master branch](https://github.com/citra-emu/citra).