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Added OS X to platform list
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FAQ.md
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FAQ.md
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* **I'd like to be a beta tester, how can I help?**
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* **I'd like to be a beta tester, how can I help?**
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* Unfortunately, we're not really at the point yet where beta testers (who don't have any developer experience) would be useful to the project. Commercial games will not run, and the amount of homebrew available to test with is very limited at this time. However, if you're able to compile/tweak/test homebrew applications, we are very interested in new demos that exercise different 3DS features. If this is you, please share your results on IRC and/or create an Issue with a link to the homebrew application.
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* Unfortunately, we're not really at the point yet where beta testers (who don't have any developer experience) would be useful to the project. Commercial games will not run, and the amount of homebrew available to test with is very limited at this time. However, if you're able to compile/tweak/test homebrew applications, we are very interested in new demos that exercise different 3DS features. If this is you, please share your results on IRC and/or create an Issue with a link to the homebrew application.
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* **What operating systems are supported?**
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* **What operating systems are supported?**
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* Citra is a cross-platform emulator and will run on Windows (Vista and up) and Linux. Ports to other Unix platforms should be somewhat trivial, but currently there are no active developers who are able to support them.
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* Citra is a cross-platform emulator and will run on Windows (Vista and up), Linux, and OS X. Ports to other Unix platforms should be somewhat trivial, but currently there are no active developers who are able to support them.
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* **What are the hardware requirements?**
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* **What are the hardware requirements?**
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* There are no specific hardware requirements for Citra - any modern x86/x64 system should be fine. Currently, Citra only includes a rather slow pure interpreter CPU core, so performance will suffer regardless of your system power. Video output is currently framebuffer only (so most GPUs should be OK), but requires an OpenGL 3-capable video card.
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* There are no specific hardware requirements for Citra - any modern x86/x64 system should be fine. Currently, Citra only includes a rather slow pure interpreter CPU core, so performance will suffer regardless of your system power. Video output is currently framebuffer only (so most GPUs should be OK), but requires an OpenGL 3-capable video card.
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* **I think what you guys are doing is awesome, I've read the above, am not a developer, but still want to support the project! What can I do?**
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* **I think what you guys are doing is awesome, I've read the above, am not a developer, but still want to support the project! What can I do?**
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